bsaf

1 Deck, 261 Comments, 69 Reputation

And sundial, just seems like a better utility orb. Friend ran that with basically this deck a few years ago and it was already broken. Now you can have 12 torpor orbs with hushwing gryffs lol. If you ever go blue in here trickbind does really stupid and unfair things even stopping your own creature etb abilities and blue gives access to hunted phantasm. But its pretty trim as is, those just suggestions lol.

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Posted 18 July 2014 at 20:15 in reply to #484655 on M15 Hushwing Meets Torpor Orb

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Tis basically another utility torpor orb

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Posted 18 July 2014 at 08:16 as a comment on M15 Hushwing Meets Torpor Orb

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Ugh i hate that i keep coming back to this site; why are you not running sundial of the infinite? This deck was a thing years ago

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Posted 18 July 2014 at 08:15 as a comment on M15 Hushwing Meets Torpor Orb

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Perhaps swan song/beast within for control which also helps out defense of the heart when you need it to? Or forbidden orchard iono i just like that card, gonna go cook up a homebrew with defense of the heart right meow

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Posted 01 July 2014 at 03:23 as a comment on Mutant Ninja Turtle in Magic!

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From playing twin i feel that grim lavamancers are better than purphoros in this this deck; they sneak out under most hate since theyre a one drop, and direct 2 damage exactly where you want it unlike purphoros. Also perhaps a mix of snapcasters and perhaps peek instead of the sages, a lot more versatile and running serum visions on top of that will insure no problems having what you need

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Posted 28 June 2014 at 18:23 in reply to #476918 on Infinite SPLINTER twin!!

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Joke? Actually asking, not trying to be rude

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Posted 28 June 2014 at 08:37 in reply to #476918 on Infinite SPLINTER twin!!

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Also price check not complete without blue fetchlands lol

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Posted 28 June 2014 at 08:36 in reply to #476917 on Infinite SPLINTER twin!!

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Remand then remand then remand

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Posted 28 June 2014 at 08:22 as a comment on Infinite SPLINTER twin!!

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No tutoring, basically no interaction with other decks or control, just gut shotting that combo hm.

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Posted 21 June 2014 at 21:04 as a comment on Pili-pala's dancing ground

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Thats kinda nonsense but its a solid looking deck. Kikki jikki and snapcaster would be even more nonsense imo

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Posted 06 June 2014 at 19:46 in reply to #470598 on Fishy Ooze, Mmmm....

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Cool homebrew

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Posted 06 June 2014 at 03:01 as a comment on yeah I'd tap that. and untap.

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Agreed, +1. Mean mean mean. I think that you could really use dismember as the endall creature combo killer, or beast within would allow for destroy anything when coupled with abrupt decay. I like ancient grudge overall, but krosan grip seems it would be better in here, split second and all. Adding fetchlands could probably let you trim down the farseek/explores while buffing goyfs, but looks really fun in general!

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Posted 05 June 2014 at 22:45 as a comment on Jundshift

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In my opinion this is a very strong deck, very versatile and looks like it will stack up well against most of the good top decks in modern. I would recommend in the sideboard ghost quarters over the tectonic edges, it can cut out land combos turn 1/2 that tec edge cant hit. Also i would recommend leylines of sanctity in the sideboard, perhaps even voidslime, trickbind, avyn mindcensor, even a crucible of worlds would be good.

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Posted 28 May 2014 at 23:40 as a comment on Fishy Ooze, Mmmm....

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Llanowar reborn is the safest way but trades off on speed it looks like, occasional turn 1 no mana dork may be why

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Posted 15 May 2014 at 23:08 in reply to #465089 on Gilder Bairn C-C-Combo Breaker

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You nefarious bastard, how well does it do in modern tournaments? Rug shell is pretty mean, only thing i would recommend might be beast within in case a combo deck cheats out something unfathomably difficult to deal with. Also i made a simic version of this which is much more consistent on the combo search but doesnt have nearly as much leeway for control if youre interested in checking it out!

http://www.mtgvault.com/bsaf/decks/unstoppable-emrakul-modern/

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Posted 14 May 2014 at 04:37 in reply to #463252 on poly twin

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So game 1 early emrakul or blightsteel and control until you go off, then game 2 sideboard into twin?

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Posted 11 May 2014 at 04:15 as a comment on poly twin

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Would you mind looking this over? Was so impressed i tried to make this combo deck even combo-ier!

http://www.mtgvault.com/bsaf/decks/combo-bairn/

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Posted 05 May 2014 at 03:37 as a comment on Gilder Bairn C-C-Combo Breaker

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Ah thats true sorry wasnt thinking lol, not infinite indeed, maybe not pyromancers. But regardless, aurelias fury is a bad spell with 20 lands, regardless of battlefield thaumaturge or not. Against control it might work; ping elspeths tokens for free, 1 to elspeth and then 1 to player, but it most cases it seems bad here, you just dont have the mana. But maybe your meta is different, whatever works i suppose!

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Posted 03 May 2014 at 23:51 in reply to #461110 on American Gladiotors!

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You could add young pyromancer to increase the flexibility a bit, perhaps taking out aurelias fury? With 20 lands it wont get used for more than 2-3 at the max. Young pyromancer also gives an infinite combo with battlefield thaumaturge and launch the fleet which is pretty fun, and it can be returned to the battlefield with tethmos. Also there should be stronger heroic activators than teleportal in my opinion

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Posted 03 May 2014 at 18:07 as a comment on American Gladiotors!

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I concur, athreos should really go in an aggro deck since deicide is a card now, perhaps try something like this?

http://www.mtgvault.com/bsaf/decks/junk-hatebears-standard/

Particularly filthy with voices and judges familiar

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Posted 03 May 2014 at 04:34 in reply to #460916 on One Massive Debt

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