ClockworkCopper

38 Decks, 618 Comments, 180 Reputation

Ok I got ahead of myself but still, 12 damage for two or three mana isn't bad I made up a deck with the combo and a little bit more plus it's standard legal, feel free to check it out if you would like maybe get some ideas.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=149332

0
Posted 16 February 2011 at 19:36 as a comment on Infinite proliferate

Permalink

Genesis! It is an infinity damage combo with any burn spell, damn now I got to make a deck around it, lol
copying a copy making another copy of another spell or instant over and over.

0
Posted 16 February 2011 at 12:17 as a comment on Infinite proliferate

Permalink

Galvanoth, Pyromancer Ascension and anything that proliferate with Pyromancer Ascension is wicked, But, I would add more burn spells though.

Lets say you use Galvanoth's ability and your Pyromancer has two counters on it, play Lightning Bolt with Galvanoth's for free (if it is on the top of your deck) it is copied by Pyromancer, then play Reverberate: Which copies Lightning Bolt, then being a instant copies itself through Pyromancer Ascension, then copies Lightning Bolt again. So your lightning bolt alone for only two mana from the Reverberate does 12 damage, if it is lets say a Lava Axe which is 5 damage copied and played with Pyromancer, Reverberate and Galvanoth 20 damage game over. Wow, let me check on something with copying the Reverberate with Pyromancer Ascension I think that may go into an infinity loop with like a Lightning Bolt or any burn spell.

0
Posted 16 February 2011 at 12:12 as a comment on Infinite proliferate

Permalink

Yep, Time Warp was pulled sorry man.

0
Posted 16 February 2011 at 10:50 as a comment on Infinite proliferate

Permalink

Yeah, Titan Forge is a great choice, I ran him in last FNM, I got one in a pack then the other one was passed to me so I based my deck around him. I got 2nd place ended up drawing him and bring out titans two to three a game plus tossed in a few Myr for mana. I was very surprised on how fast I got them out, but proliferate was the main key for his ability.

0
Posted 16 February 2011 at 10:48 as a comment on Infinite proliferate

Permalink

No problem :)

0
Posted 16 February 2011 at 10:38 as a comment on best fast goblin deck

Permalink

The thing with Lighthouse Chronologist is your extra turn via the Chronologist, would come after your oppnent's turn. like so: your turn, opponents turn, (extra turn), your turn, opponents turn, (extra turn), your turn.... So you would get an extra turn each turn but it would follow the other players turn but still it's nice to have and yes you can add level counters on him with Proliferate to use is ability a whole lot faster (as long as they are same copy as level counters on him). Another idea is Rings of Brighthearth, then if you paid the cost of the Rings your turns would go: your turn, opponents turn, (extra turn), (another extra turn), your turn, opponents turn and so on.

0
Posted 16 February 2011 at 10:35 as a comment on Infinite proliferate

Permalink

Good idea, but yeah I would run more burn spells with Galvanoth and Kiln Fiend, things for five or less mana and toss in a howling mine for drawing instead of scry then keep it an all red deck, plus if you keep the blue you can never go wrong with some countering spells.

0
Posted 16 February 2011 at 09:28 as a comment on Galvanoth

Permalink

When I saw the card Magosi, the Waterveil, I had to make a deck around it, there had to be a way to make unlimited turns. Here, maybe I don't see it because, you can put as many counters on it as you wish but once you use it's ability they fall off when you return them back to your hand and become useless. I have a different idea for it using Rings of Brighthearth if you would like to take a look at it or feel free to use it if you want, the link is:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=136385

0
Posted 16 February 2011 at 09:14 as a comment on Infinite proliferate

Permalink

The Glimmerpost is probably a better choice in a artifact deck or a Emrakul deck, but I have seen people playing them for the mana they can produce for like Fireballs or Banefire so if you are going to use them for the you should also add Cloudpost to the mix. I like how you added Barbed Shocker and Shocker, seven cards each turn (if they go through, ouch) I would add a Kiki-Jiki, Mirror Breaker to bring out more Shockers. Plus a Whispersilk Cloak or Tawnos's Wand would be nice to make them unblockable.

0
Posted 16 February 2011 at 08:56 as a comment on Red Mill

Permalink

Double strike is first strike damage, and then regular combat damage. Since combat damage is assigned once per creature, the extra damage is negated from lack of having a proper target. (creature big enough to block the double striker and live past first strike damage), so if you do attack and he is blocked the damage will not go past the creature unless the creature has trample as well. But, if not blocked lets say the creature is a 3/3 with double strike the power of the creature would double doing six damage to the player. Hope this helps out explain things a little better :)

0
Posted 16 February 2011 at 08:31 as a comment on best fast goblin deck

Permalink

Nice looking deck, another good card to bring out Progenitus is Elvish Piper or a good combo to get him out fast is Summoner's Egg and Nature's Claim that is a great combo I use in my deck to bring out the massive creatures. I have a couple decks that bring out creatures fast, if you would like to check them out the links are:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=139893

http://www.mtgvault.com/ViewDeck.aspx?DeckID=143353

0
Posted 15 February 2011 at 21:46 as a comment on Corrupting the Natural Order

Permalink

Is it just me or does Lord Magnus looks like Man-E-Faces off He-man?

0
Posted 15 February 2011 at 21:24 as a comment on '94 Legend Deck

Permalink

yup, yup......

0
Posted 15 February 2011 at 20:58 as a comment on Glissa EDH

Permalink

Being all artifacts mostly in this deck you got to add some Scourglass's it destroys everything except lands and artifacts. Plus with Blightsteel Colossus you should add some Master Transmuter to play him a whole lot faster by returning a cheaper artifact and Etherium Sculptor is always a great choice to bring down the cost of your artifact spells, if you would like here is the link to my artifact deck if you would like to check it out.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=139441

0
Posted 15 February 2011 at 20:27 as a comment on indestructible destruction

Permalink

Nice looking deck, I completely forgot about Brightstone Ritual and Goblin War Strike, you may want to think about tossing in some Goblin Chieftain or Goblin King to making the rest of your goblins powerful. Another great goblin card is Goblin Lackey or Warren Instigator they do a great job at getting out goblins fast. Plus, you could even Goblin Grenade to sacrifice a goblin to do five damage to target creature or player, if you would like here is the link to my goblin deck if you would like to get some ideas:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=138771

0
Posted 15 February 2011 at 20:10 as a comment on best fast goblin deck

Permalink

Nice deck, another great combo I use a lot is Shirei, Shizo's Caretaker and any creature with power 1 or less then make them sacrifice creatures and play a Magus of the Abyss so when you sacrifice your creatures they come right back into play, if you would like I got two sacrifice decks I play every once in a while and they do pretty good, one uses Smokestack too.

They are:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=136226

http://www.mtgvault.com/ViewDeck.aspx?DeckID=138675

Feel free to check them out and get some ideas if ya like.

0
Posted 15 February 2011 at 20:03 as a comment on Old school black sacrifice deck

Permalink

Great looking deck, I like how you are using the Grindclock by adding lots of counters on it, but your defense seems weak, I would maybe think about tossing in some Wall of Frost or Gargoyle Sentinel things that would hold up so you can run there deck down until they can't draw. Another thing is Elixir of Immortality, this card has ruined a lot of Mill decks (Even though this card is awesome) or even any of the Eldrazi legends. You could save your counter spells for these guys or you could even think about running black and tossing in some Memoricide or Leyline of the Void.

0
Posted 15 February 2011 at 19:56 as a comment on In Progress Mono Blue Mill Deck

Permalink

Ouch, this deck would push anybodies buttons from not taking a swing at you, lol

0
Posted 15 February 2011 at 18:24 as a comment on Stop it..

Permalink

The only thing though with living lands is that they are just considered as 1/1 creatures without a creature type, but with Life and Limb being Saprolings, they would get the abilities of Coat of Arms or Door of Destinies making them massive, plus with Terra Eternal they would be indestructible so even if they are 1/1 they can't be destroyed hell, you could even play Day of Judgement taking out the other players creatures leaving them open with an attack, and for getting the combo to work run some Idyllic Tutor's to search for the enchantment your missing for the combo to work. But, the only thing wrong with a land/creature deck your lands now have summoning sickness.

0
Posted 15 February 2011 at 17:59 as a comment on Landslide

Permalink

481-500 of 559 items