nice deck, also nice to see burning inquiry see use.
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I just play against more jund control. That's the deck thats at the top of the heap in my shop and its nasty. Almost everything is a removal spell except for kitchen finks. So annoying. its always 1st turn either pass of thoughtseize, or bolt the nice mana dork i just played. next turn kill the next thing i try to play. turn 3 kitchen finks, and from there it depends on whether he wants to play removal or things. Anyway, I don't think that it will last to long, or it will last a long time and jund control will pyroclasm for days.
Why not use equipments. I get that fabled hero works a bit better with instants but honestly the rest would work better with equipment. Also equipment is reuseable and much more abuseable. Also wouldn't apostle's blessing be better for you than brave the elements? It's a targeted spell so . . . fabled hero does stuff.
nice, I like the inclusion of glittering wish. Gives you a lot of flexibility. That being said you have essentially no removal and it looks to me like you need atleast 3 mana dorks to get the ball rolling. Also you need to hope you opponent doesn't counter or destroy jeskai ascendancy with all your heart. Pyroclasm or naturalize end you, lets not even get started on abrupt decay. I get you have some removal sideboard, the problem is that it just that it means you will lose the first game you play to any well placed piece of removal. My advice is mainboard some control. Maybe pact of negation, so that you don't get pyroclasmed when you are vulnerable, maybe simic charm, to save you from all spot removal, maybe even boros charm to save you from board wipes.
pretty horrible. good job.
i feel like you should just put in more forests. It's not like you use any of the colors for anything bu land fetch anyway.
illusionist bracers isn't doing anything for you here. You should probably replace it with something . . . better. Perhaps some other recurring one drop . . . or something that doubles triggered abilities. Say strionic resonator.
i dunno first strike should be on this list. Cause first strike deathtouch vigilance is a beautiful thing.
gotta remember no enter the battlefield effects. Since enter the battlefield aren't triggered by Yet Another Aether vortex. So bogardan hellkite probably isn't a great choice. You don't have to worry to much about colors since you are literally playing out of your library. Which leaves you with some deck restrictions. At the same time, there are so many unhinged cards that are awesome to build around. I've always been tempted to build something around ambiguity. I've just never been 100% sure exactly what it does. According to a comment on the gatherer it counters spells after things get counters and puts counters on permanents after spells get countered. That being said I'm not sure that is the only way the card can be read.
the point is to play a janky unhinged card guys. Not to play Hulk flash and curbstomp people. If turn 5 is a problem, then why not say . . . run seething song? Actually I'm doing that. Along with Madblind Mountain, some elixers of immortality, just need to keep thinking about how I'm going to roll this. Maybe ill play red blue.
I swear its like no one even reads what I write. Atleast they don't read the things that are important. Such as my explanation of how that would work. Another Aether vortex says the card on top of your library is revealed and that card is in play. Thus Milling, I beleive, would trigger death triggers. Does anyone have any evidence that it would not work that way.
Yet another Aether vortex says that you play with the top of your library revealed. That card if it is a permanant, it counts as being on the battle field and in play, as well as being on top of your library, at the same time. Also it gives permenants on top of your library haste. I'm only saying this because your comment makes it seem like you don't understand what it is that Yet another Aether Vortex does.
the hulk thing is pretty good actually the question is how do i mill myself in mono red. Also its things that are on that battlefield that go to the graveyard count as dying right? Because that opens up a whole new world of self mill causing death triggers galore.
well as far as i can tell things don't enter the battlefield using another aether vortex, but they do leave it if i draw or shuffle. So im looking for leave the battlefield effects, honestly of any color, though red would probably be best.
Myself I have been puzzling how to best abuse yet another aether vortex. It is a bit less straightforward than the hacker.
Ok well thats a nice "If i had the perfect setup" , but what is the underlying theme of the deck? like are you going to just put in junk that allows you to abuse riku more? Or is this just a bunch of nice things your playing with no consistent theme? Or is there some super combo your actually going for that could actually happen? Or do you just want to draw a fuckton of cards? Because if you just want to draw a fuckton of cards Niv Mizzet would probably be a better general, If your trying to get an Omniscience thing going, well that's its own thing. Kruphix is gonna help you power out these super spells, however in order to have a back up mana storage might I suggest gemstone array? Works very well with allowing you to keep mana open and then store it for later use. Also good with Kruphix is Astral cornicopia, since it's basically a really good mana rock, along with gilded lotus. Now I'm suggesting artifact ramp because while it is slightly more fragile than land ramp it is pretty much always faster. Also as far as I can tell green sun zenith is only useful for fetching prophet of kruphix. I would replace it with well I can't think of anything off the top of my head, maybe crackling counterpart. Also if you like drawing cards why not use conundrum sphinx and draw all the cards, unless its a price issue. However if artifacts aren't your thing, then I feel like plain garruck would be a more useful planeswalker, as he untaps any two lands.
Those are neither blue nor black though.
technically i would die first since i have to pay the cost, which means they win actually. In fact im pretty sure the fireball wouldn't resolve since i would dead. Though i suppose I could kill myself like that. Though if I'm gonna do that Ill be classy and do something like djin illiminatus gut shot. Besides everyone i know surrenders upon sight of channel either for having lost horrifically to it half a dozen times, or because they hate banned cards. Squirrels are awesome though.
Lets not get carried away here, there is a reason i didn't fully recomend ashiok.
fair enough My playgroup is very mixed. I have some decks that just demonstrate fun cards doing fun things but usually such decks are quickly shunned by my casual friends, and are far to weak to make it with my competitive friends/use banned cards. Like once i built a deck to demonstrate that channel was a good card, because a couple of new players thought it was bad and unplayable. Then I beat them to death with darksteel collossus faster than their burn deck can hit back. Now I bascially have to dismantle the deck as nobody like it. What am i supposed to do with all these channels I've acquired.
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