What? Niv Mizzet is in the sideboard, and curiosity isn't in here period. I was just saying that it looks like you only have one way to win, which means the deck is very . . . janky. That's all.
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well power to you. Most people find magosi of the waterviel utterly useless.
let me know how it works.
Well bog witch is an option.
That would also be pretty ballin.
its like hym to tourach evil.
Damn this actually looks really competitive. Very nice. However it also looks way beyond my price tag.
I like where you are going, who's the general?
hmmm ok well in that case gravepact is a bit more in flavor than dictate of erebos. I would also add a demon of deaths gate or perhaps go for demonic appetite or oni possesion. Dark ritual drips with demonic flavor as well, or perhaps just blackness. I would recomend a soul harvester as well as blood speaker over diabloic tutor. Also rune scar demon is an excellent demon. Honestly there are a lot of good demons my advice is to go on the gatherer and use advanced search to look up for all creatures with the subtype demon. The real question is how will you play any of them before turn 6. and there are many ways to go about that.
I love morph so much it adds chance and risk to the game like nothing else.
trust me it works unless they changed the rules in the past year. Its a well known combo that's been around since sundial came out. Sundial doesn't end the turn per say the turn is simply ended, any triggered effects that occur during the end step simply never happen. You can perform some silly shenanigans with sundial like allowing unearthed creatures to stick around forever, etc.
Yeah young wolf was in here originally but he came out ironically for bond beetle who can buff up fathom mage or Master biomancer, and can similarly be used with rabid hybridization as a combat trick. He may go back in now, I'm not sure. Thank you for commenting! I appreciate it.
well the bond beetle is in there to get rabid hybridized as a combat trick or power up my fathom mage or master biomancer. However I agree it really isn't quite strong enough to be in here, especially with no fathom mage. Alright so I made some changes. Now the tricky part is what comes out to add in more of other stuff. I think im going to go more with the instant theme, where should I go from here? The other problem here is that my curve is a bit wonky now, though . So many two and three drops with no one drops, that are useable as one drops.
I will be honest, no they can't but they are kinda your best bet. And they aren't bad, they just aren't even close to as good.
sausome awes. Glad i could make some helpful suggestions.
Well how is it that this is not competitive? What is it that makes it unable to compete? I feel like if i understand that I might be able to fix it. Is it that there is not enough removal? Fathom mage is to slow, fair enough i would agree it 's just an amazing card draw engine in the deck. But if it's to slow than I can fix that as well. Or is that the core combo is to weak? or to slow?
Well how about prototype portal for clones of artifact creatures? Or hex parasite to reset the undying on your creatures over and over.
Ok so you get an extra turn that your going to lose on. You start that turn, do your thing and then before you lose the game you just end the turn, starting your next turn.
Well what would i replace fathom mage with? Any suggestions? I really want to make this deck dazzle people.
ahhh i thought it was just a better force spike.
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