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My take on Suicide Black. Seems solid so far, though getting stuck with an Abyssal Persecutor and an opponent in the negatives has happened before, and long enough that I lost the game. Demon of Death's Gate is my usual finisher, can easily get him out by turn four or five if I draw him (turn three with a perfect hand/first couple draws). Gatekeeper's are for additional removal as well as an extra body to throw at my opponent or feed to the Demon. Bitterblossom is for chump blockers, swarming the opponent, and Demon fooder. Nighthawks are a recent addition, I used to run a playset of Sarcomancy, and while I loved having eight 1 drop 2/2s (lacerators + zombie tokens) in the deck, I hated having my zombies burned away by an arc trail or some such and being stuck with a dead card on the table pinging me for one (or two if I was really unlucky) every turn. Going to see how the Nighthawks go. Deck name from: http://www.youtube.com/watch?v=_jud_SnKTlY
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