Esper (CYCLING FTW!)

by deadheat on 23 October 2014

Main Deck (60 cards)

Sideboard (2 cards)

Sorceries (2)

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Deck Description

The only thing you need to win the game is the fluctuator and the mortal combat. without the fluctuator, this deck is useless. but if you have if you have it in your opening hand, you're set. just keep on cycling and cycling and trying to get the mortal combat with some mana giving cards so you can win! my record was a turn 2 win.

Deck Tags

  • cycling
  • turn 2 win
  • Jerome's furniture
  • op as balls

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,073 times.

Mana Curve

Mana Symbol Occurrence

12101800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Esper (CYCLING FTW!)

dis deck though.....

0
Posted 23 October 2014 at 15:39

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Would be fun to see this deck revived with some of the new cycle cards that cost only 1 to cycle.

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Posted 03 August 2021 at 10:15

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Add: 4 Archfiend of Ifnir, 4 Street Wraith, 4 Valiant Rescuer, 4 Drannith Healer, 4 Flourishing Fox, 4 Imposing Vantasaur,
4 Vile Manifestation, 4 Hollow One, 2 Shadow of the Grave, 1 Dark Ritual

Remove: All 12 Disciples, 4 Sandbar Merfolk, 4 Lotus Petal, 4 Shimmering Barrier, 2 Fluctuator, 2 Mortal Combat, 2 Gitaxian Probe, 1 Songs of the Damned

1
Posted 03 August 2021 at 10:52

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Archfiend of Ifnir to clean the board.
Hollow One to defend or attack
Street Wraith to draw the land if the opening doesn't have any
Cycling creatures with just 1 cost
Shadow of the Grave + Fluctuator, 1B to draw 2 cards for every cycled card

1
Posted 03 August 2021 at 10:56

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All are valid modifications except for moving fluctuator and mortal combat, I'd test thoroughly with those, though some of them may be cut.

Most of the disciples should be sb though if the meta has a lot of br.

Songs of the damned and dark ritual might not be enough, I'd also try out Culling the Weak :)

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Posted 03 August 2021 at 11:05

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Created a variant (Orzhov) legal in Legacy/Vintage: https://www.mtgvault.com/somaro90/decks/cycling/
Having 3/4 copy of Fluctuator and/or Mortal Combat it can be that you will start cycling and end up with 2 fluctuator/mortal combat in hand without any other card to continue the cycling.

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Posted 03 August 2021 at 11:36

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I'm on a phone, can't use links, so make it public.
All combo have some weakness or another.
I could actually see Grief being very powerfull in this.
When you run out of mana to cycle, you grief them and they probably won't be able to stop you when you start up next turn.

There are also some other older cards that may be alternative ways to win with instead of mortal combat.
Theres a card that "shoots" with creatures in the graveyard, it's pre-mirage or part of mirage I think.

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Posted 03 August 2021 at 11:46

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