Rogue Cipher

by demonking28 on 28 February 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (3)

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Deck Description

the game plan is simple. paranoid delusions plus an unblockable creature and mill ur opp while dwindling their life.

comments welcomed.

Deck Tags

  • U/B
  • Mill
  • Standard
  • Control
  • Dimir

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,089 times.

Mana Curve

Mana Symbol Occurrence

0332000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Rogue Cipher

Keymaster Rogue's bounce a creature affect could be counterproductive if the only creature you have is one with Ciphered cards...

1
Posted 28 February 2013 at 06:12

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yes this much is true after some sample hands im considering it needs to go but idk what i should have take its place... ideas???

0
Posted 28 February 2013 at 06:26

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I like Vampire Nighthawk, gives life gain, deathtouch, and flying (kind of unblockable). Or add in more mill and do a Jace's Phan7asm if you prefer.

Excluding the fact that they are both less mana. Assuming you can get both black for the Nighthawk.

2
Posted 28 February 2013 at 17:33

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Use the Dimir Keyrune. Its a 3 cost artifact, that you can turn into an unblockable 2/2. The nice thing is the cipher will stay on the artifact even when it is not a creature. Nice for avoiding board wipes.

3
Posted 28 February 2013 at 21:05

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Harbor Bandit from M13 is good too. Would sync up well with this deck design.

2
Posted 28 February 2013 at 21:10

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thx guys for all the advice. i like the keyrune idea best so far.

2
Posted 01 March 2013 at 00:45

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