dharr16

318 Decks, 493 Comments, 90 Reputation

Yeah I didn't see it doing much good here either. I just enjoy that combo. Just another suggestion, though it'd be kinda rough, but Divinity of Pride over Primalcrux maybe? It'd cost five white here, but it'd work with Springjack Shepherd and Light from Within?

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Posted 08 March 2014 at 22:45 in reply to #445502 on Devotion to the Prius

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Greater Auramancy with Privileged Position is a nice combo. Though, Idk how useful it'd be here.

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Posted 08 March 2014 at 21:10 as a comment on Devotion to the Prius

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Not really.. It'd slow it down yeah, but it wouldn't necessarily beat it. They do have removal, and they can sb more removal or counter spells.

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Posted 06 March 2014 at 21:36 in reply to #444877 on instant reanimator

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I still don't really get it.. I assumed that it entering the grave auto triggered the shuffle so it doesn't technically go onto the stack does it? I always have issues understanding the word play on certain cards..

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Posted 06 March 2014 at 17:39 in reply to #444788 on instant reanimator

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No it's just when they die in general, as long as they ate the 2. Though I might drop a couple for some other removal. Thanks for the posts.

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Posted 02 March 2014 at 11:48 in reply to #443303 on R/B Devotion

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Though it's still mono black, at least you went your own way with it. I'd suggest dropping either a couple Pharika's Cure or Doom Blade for a couple bile blight maybe? Also, if you plan on using Herald of Torment as an aura I'd just drop him since most of your creatures have flying already. Just my opinions though.

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Posted 28 February 2014 at 18:52 as a comment on Another Mono Black

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Thanks for the suggestions. If you end up making it, let me know how well it works for you.

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Posted 28 February 2014 at 18:44 in reply to #443027 on R/B Devotion

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Fireshrieker is the name of it.

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Posted 27 February 2014 at 20:40 in reply to #442583 on Rampaging Honey Badger

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Both black cards have the pay 2 life symbol which is why I suggested them.

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Posted 26 February 2014 at 23:27 in reply to #442381 on Phyrexian Church

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Ghostly prison? Kind of redundant with the annex, but it's a little cheaper to play. Some other ideas would be surgical extraction, Dismember, Loxodon Gatekeeper and/or Grand Abolisher?

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Posted 26 February 2014 at 12:11 as a comment on Phyrexian Church

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I do apologize, didn't see them there.

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Posted 26 February 2014 at 07:13 in reply to #441915 on BW Control

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I attempted a b/w control deck a while ago, though I just updated it. I was going more for casual play though..
http://www.mtgvault.com/dharr16/decks/bw-control-2/

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Posted 25 February 2014 at 20:30 as a comment on BW Control

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Could just path to exile?

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Posted 25 February 2014 at 20:28 in reply to #441915 on BW Control

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I came up with a couple, but I don't think they come anywhere close to this.
http://www.mtgvault.com/dharr16/decks/painters-grindstone-v2/

http://www.mtgvault.com/dharr16/decks/painters-grindstone/

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Posted 25 February 2014 at 20:15 in reply to #442098 on SCG Imperial Painter

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Yep. Imperial Recruiter and at least Ancient Tomb are pretty much a necessity in this deck as well, and with those four cards alone you're looking at about $300-$600 I believe.

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Posted 25 February 2014 at 20:12 in reply to #442098 on SCG Imperial Painter

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This deck seems pretty solid. The only thing I can think to add is maybe sb some spot removal and/or hand control? Hero's downfall, thoughtseize, duress, etc.

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Posted 25 February 2014 at 20:06 as a comment on There's a plague coming

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Yeah it does. There's so many ways to utilize his ability. I've been trying to make a "budget" legacy deck similar to this for a while now.

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Posted 25 February 2014 at 17:58 in reply to #442098 on SCG Imperial Painter

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The only issue I want to address, and I may be wrong, but wouldn't this be terribly slow..? Most of the lands come into play tapped and require a set amount of mana to become creatures. So in theory you'd be in a pretty bad position by time you get to do much, at least more than half the time I'd assume? Just my theory though, as I said, I could be wrong.

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Posted 25 February 2014 at 07:16 as a comment on All land...

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That'd only be 12 total. He would've been a 6/6 with ds, hexproof and trample. Which is still kind of scary, but it'd require 7 mana on the field, or 2-3 turns to pull off.

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Posted 24 February 2014 at 16:00 in reply to #441272 on Naya Hexproof

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Could do a couple Ætherling or Kalonian Hydra just for another win con? Maybe Chorus of the Tides, Trident Hunter or Oracle's Insight for getting the combo?

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Posted 24 February 2014 at 02:44 in reply to #441467 on Arcanist Mill

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