Spheric Victory 1.5

by Dith0rder on 28 May 2014

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Instants (7)

Enchantments (4)

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Deck Description

Just the most recent tinkering of Spheric Victory. While looking around at enchantments I found this cool combo with Dismiss into Dream and a bunch of enchantments like Debtor's Pulpit or Thassa's Ire..it's cute, but I don't see it being really worthy of pursuing, unfortunately.

How to Play

Stabilize with Sphere of Safety/Supreme Verdict and wait for Heliod or Jace to come win you the game. When you get Kruphix out, start saving up your mana for a Heliod overrun (or an unpayable Syncopate if you need it :P). Just use Jace's 0 ability as many times as you can for the mill win.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2120008

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Spheric Victory 1.5

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