dknight27

1,702 Decks, 2,352 Comments, 221 Reputation

a cool way to never take damage again

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Posted 11 June 2009 at 01:42 as a comment on iron autocracy

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no Shivan Meteor? its pretty much a winner in these type of decks

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Posted 09 June 2009 at 15:31 as a comment on Stuff it!

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you gotta love an enchanted evening deck, check out mine, its called behind the door

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Posted 09 June 2009 at 13:35 as a comment on The Disenchanted Evening

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or throw in Glimpse the Unthinkable as well, i really like this idea, im gunna make one of these myself

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Posted 09 June 2009 at 13:32 as a comment on Hold on for the Kill

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i like black vise, a very good idea for this deck, also add some Fulminator Mage which can double as damage dealers and land destruction, check out my land destruction deck sphere of glass

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Posted 07 June 2009 at 12:31 as a comment on black land destructionz

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thats y i put in feldon's cane....if i am about to deck myself then it is a sure thing that i have drawn it and i can just play it and put all the cards back from the grave to the deck.....also by then i will have drawn 3 other sorcerers and 2 longbowmen all of which can be used to win.....i can win very easily

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Posted 07 June 2009 at 00:36 as a comment on 4th eternity

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a fun way top never let the opponent play another turn

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Posted 06 June 2009 at 15:38 as a comment on 4th eternity

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this is an excellent idea...great way to destroy everything they have, might want to rethink the land choice though, running 5 color decks on just basic lands is pretty tough, instead of fertile ground try prismatic omen

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Posted 05 June 2009 at 14:04 as a comment on Don't fear the reaper

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i would deff think about adding Enlightened Tutor and Idyllic Tutor to help u find what u need for this combo, also switch out glasses of urza for telepathy

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Posted 05 June 2009 at 13:57 as a comment on Immobilisation

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excellent, i really like this theme, i would deff checkout wall of nets, quite a tasty card for the theme, and perhaps knock out wall of wood for steel wall, easier to play and a better blocker

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Posted 05 June 2009 at 13:50 as a comment on Rollin' stones

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first off, with 84 decks, u sir r a machine.....that pretty much blew me away.....moving on, this deck confuses me a bit, i think it revolvs around playing grinding station and decking out the opponent, buti dont c how u make it work efficiently.....mirrorweave seems important but what creature would u copy, please explain how it works....and y no Seat of the Synod

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Posted 05 June 2009 at 13:46 as a comment on Artificial Glimpse

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i couldnt resist a good wall deck

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Posted 04 June 2009 at 16:06 as a comment on morgul ragnarok

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i really like this idea.....not sure how it will owrkin practice, how often do u get a hand that isnt 90%lands.....i do like that have lands that bounce other lands back so u can sac em, buti still think this might be a little to slow

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Posted 04 June 2009 at 13:59 as a comment on Swans

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u forgot ur lands my man.....i like this deck very much, i have a similar one, the brilliant loser, a suggestion for this would be to add Nomads en-Kor to ur deck, this will allow u to pass all his damage off to stuffy doll causing even more fast destruction, other than that this is very good

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Posted 04 June 2009 at 13:49 as a comment on Pestilencial Pain

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hmm....i thought sence they became every basic land type that if u imprinted a forest onto the lense and then played omen that all the swamps u control would become forests as well and then u could tapp them for anything that u wanted.....im not sure but i thought it would work

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Posted 04 June 2009 at 13:14 as a comment on on the other side

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haha nate...very funny

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Posted 03 June 2009 at 17:45 as a comment on ruthless oppression

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quick way to play door to nothingness

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Posted 03 June 2009 at 17:45 as a comment on on the other side

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nasty control deck, i hate playing it

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Posted 03 June 2009 at 14:28 as a comment on ruthless oppression

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y is Reckless Abandon in here....with so few creatures, and only 4 that will stay around for more than 1 turn it seems risky to include it

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Posted 01 June 2009 at 01:36 as a comment on Burn You To Hell

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the land choice needs to be tweeked here.....with a 3 color deck u should try the double lands...in this case Blood Crypt...Godless Shrine......Sacred Foundry etc. this should help u get some consistancy in being able to play whatever u want, that mihgt help out

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Posted 01 June 2009 at 01:32 as a comment on BRW - Apocalypse

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