literal omnipotence

by dknight27 on 15 March 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

om·nip·o·tent
–adjective
1. almighty or infinite in power, as God.

thats exactly what this deck does folks. Quite literally gives the wielder the power to do anything. First play R&D's secret lair (so every card is played as read), and then play ________. If you read ________'s flavor text carefully it says

{1}: This card's flavor text becomes the flavor text of your choice. (This ability doesn't work because it's flavor text, not rules text (but neither does this reminder text, so you figure it out).)

this means that you can change the flavor text to read: this is not a flavor text but the actual card text, and therefore its ability will be applied to the card, followed by whatever you want.

if you want to say: (fill in your name) wins the game and (fill in opponents name) must pay (fill in your name) all the money they have.

or perhaps: (fill in your name) will be given ultimate power over all forces existent in the universe

or still further: space-time ceases to exist, and from now on it is (fill in your name) time

anything is possible here folks, i have quite literally found a way to become a proverbial god

Deck Tags

  • Combo

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,122 times.

Mana Curve

Mana Symbol Occurrence

040000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for literal omnipotence

boom

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Posted 15 March 2010 at 16:21

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wow, if this were legal, i would rip this off :D

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Posted 15 March 2010 at 16:24

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oh, i forgot to mention that once you pull off the combo you can simply say: this combination is now a legal combo in the game of magic, and it was before the match started. That fixes the problem

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Posted 15 March 2010 at 16:28

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i would actually make the argument that due to space-times implicit nature, you could do this at a sanctioned standard event and the officials would be powerless to stop you

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Posted 15 March 2010 at 16:31

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Well, technically according to the rules, If a card and a rule have a dispute the card always wins... so you might get away with it

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Posted 15 March 2010 at 17:52

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thats my boy, im goin for it

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Posted 15 March 2010 at 18:27

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yes

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Posted 15 March 2010 at 18:34

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gotterdammerung, would you mind posting a link for me of the official rules, i need to be absolutely sure before i try this

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Posted 15 March 2010 at 19:53

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i found it, the rule is as follows:

101.1. Whenever a card's text directly contradicts these rules, the card takes precedence. The card overrides only the rule that applies to that specific situation. The only exception is that a player can concede the game at any time (see rule 104.3a).

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Posted 15 March 2010 at 21:54

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It seems you found a better combo than my mini-me deck.
Well done.

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Posted 17 March 2010 at 06:06

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ANON has deleted this comment.

Posted 17 March 2010 at 06:06

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A power to threaten even the shores of Valinor.

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Posted 25 March 2010 at 16:48

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According to Mark Rosewater's FAQTIWDAWCC, the most official source for Un- rulings, you can only change ______'s name to names that exist in MTG (You can't turn a Wild Mongrel aquamarine because you can only change items into things that exist in MTG) Likewise, you can only change _____'s Flavor Text into flavor text that exists for any mtg card.

Link here: http://www.wizards.com/magic/tcg/article.aspx?x=magic/faq/unhinged

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Posted 14 April 2010 at 20:43

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So even with R&D's lair, this combo doesn't work.

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Posted 14 April 2010 at 20:44

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but if i change the name to be "i can change this name to be anything i want, not just an existing cards name" and then follow it with other demands, as long as R&D is out the card gets precedence according to rule 101.1 and the name will have to be allowed

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Posted 18 April 2010 at 03:38

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Cards do not always take precedence. The "Can't beats Can" rule would still not allow you to change the flavor text. That's why cards like Ætherflame Wall say "can block creatures with shadow as though they didn't have shadow." instead of "can block creatures with shadow".

But regardless, you can't change the flavor text to "you may change this text as though that text was text from a Magic: The Gathering card" in the first place. If you could change the flavor text to that, then yes, you can subsequently change the text to whatever.

But that first requires being able to change ______'s flavor text into non-"mtg flavor text" first.

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Posted 01 May 2010 at 11:33

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