Modern Anti-Meta Competitive

by dknight27 on 12 September 2022

Main Deck (60 cards)

Sideboard (12 cards)

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Deck Description

I've been struggling with this one for a while. The meta in modern is dominated by Murktide (according to my research), with a minor in Omnath, Hammer Time, and the cascade builds. This build attempts to utilize an anti-meta mainboard strategy that is effective against the major players specifically and is adequate on its own. The build attempts a version of the Death&Taxes model, in that it uses weenies the way weenies were meant to be used: swarm and out value. There doesn't appear to be much mass removal being played in modern, so there's little worry of being nuked game 1 and overall low worry of being nuked games 2 and/or 3.

The idea breaks down as such:

Murktide: basic control that needs instants/sorceries in the grave
Dryad Militant shuts this down completely
Endurance keeps the graves clean at speed
Esper Sentinel hates on control
Ethersworn hates on control and doesn't really hurt you
Giver shuts down spot removal
Thalia hates on control
Voice of Resurgence hates on control
AAAAAAAALL that hate mainboarded = dead Murktide.

Omnath: ramps mana and card advantage and recycles lands
Endurance shuts down land recycling
Etherworn shuts down card advantage
Thalia hates on all Omnath's removal
Esper Sentinel hates on Omnath's almost everything

Hammer Time: fast critters, fast cheating equipment, tempo win
ALL the little critters go one for one or better, denying material
Spot removal handles the hammer critter (once its not equipped they're in trouble)
More sideboard options to pull out the control hate mainboarded, but hopefully the one for one or better ratio of critters should be enough to get you through game 1.

Cascade: either fill the grave with cycling critters and then cascade into Living End, or spawn rhinos and roll for damage
Ethersworn Cannonist is the end of cascade and stops the deck cold, 4 mainboarded
Endurance NUKES the Living End build, and there are 4 mainboarded
Fast critters puts the builds on a quick clock, so if they miss the quick cycling/setup, they're rushing to catch up all game.

Sideboard is a work in progress, I'd appreciate feedback on that.

Let me know what you think of the theory.

Deck Tags

  • Modern
  • Competitive
  • Anti-Meta
  • Weenie

Deck at a Glance

Social Stats

3
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This deck has been viewed 1,205 times.

Mana Curve

Mana Symbol Occurrence

400004

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Anti-Meta Competitive

I like the idea, and in theory, should work well.

I do have 1 suggestion, and that's purely for Prismatic Ending, you could probably add a single Triome for the odd chance of needing a 3rd colour. Yes, Triomes enter tapped, but having access to that 3rd colour, especially off a turn one fetch, is very helpful. It also cycles if you draw it.

0
Posted 05 October 2022 at 00:33

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I went back and forth with the triomes. My hope was that adding sunbaked canyon and silent clearing would sort of fill that role, but I can most def see the benefit of throwing in a triome that's delightfully fetchable. I'll ponder it some more.

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Posted 05 October 2022 at 05:28

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Well thought out deck

1
Posted 06 October 2022 at 12:37

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