rose war

by dknight27 on 15 March 2010

Main Deck (56 cards)

Artifacts (4)


Enchantments (4)


Sideboard (0 cards)

No sideboard found.

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Deck Description

a deck that works for either single or multiplayer. use mana accel to play tooth and nail with its intwine cost after you play sanguine bond. take 2 kokushos from your deck and put em in play. the legend rule will cause both of them to go to the grave. then the opponent loses 10 life and you gain 10 life. sense you gained 10 life the opponent loses 10 life from sanguine bond for the win. If your playing against 2 people it works like this. Kill both kokushos, both opponents lose 10 life and you gain 20 life, then cause both opponents to lose 10 life each for the double win. there is search for speed and duress for some prevention. Pretty simple

this deck also contains 4 copies of

Mana Crypt
Artifact, 0
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

{T}: Add {2} to your mana pool.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 764 times.

Mana Curve

Mana Symbol Occurrence

0036012

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for rose war

i prefer the double win

0
Posted 15 March 2010 at 22:55

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My dragonstorm deck wins in a similar way. Check it out, it's called Storming Dragons

0
Posted 16 March 2010 at 07:21

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no point for duress play more search or something but cool idea only if it was extended =)

0
Posted 16 March 2010 at 12:02

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duress is to get rid of any counters they r holding

0
Posted 16 March 2010 at 13:34

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