skewed kurtosis

by dknight27 on 25 September 2010

Main Deck (60 cards)

Sorceries (3)


Instants (2)


Enchantments (4)


Land (21)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

a standard green deck that plays big creatures for the quick win. a turn 1 accel creature is almost guaranteed in this deck which makes it deadly. other then that its completely clear, put em out and smash.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 675 times.

Mana Curve

Mana Symbol Occurrence

000093

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for skewed kurtosis

here is a good game

turn 1- land and llanowar
turn 2- land, arbor elf, explore
turn 3- land and Khalni Hydra
turn 4- asceticism, smash and crash

0
Posted 25 September 2010 at 20:32

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No. That is a terrible game for you. I'll explain why: You forgot to play a second land after playing explore. =)

Also, I played flashfreeze on your khalni hydra and flashfreeze on your asceticism. Then Baneslayer swooped in ftw. Hypothetical fun. =)

The problem this deck will have to face is white/blue control. turn 4 day of judgment on your turn 4 mini army will wreck you. You have nothing to fight against Baneslayer which will easily outrace you in a damage duel. (Here comes sideboard plummet to the rescue!)

All in all, it's an expensive deck (4x vengevine = $150 or so) with minimal output. I would play 4x vines of vastwood because of all the control people play in Standard.

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Posted 25 September 2010 at 22:34

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White/Blue control isn't the only problem. I run a Naya deck similar to this one and Red/Black burn/discard wreak havoc on it. All it takes is for them to drop one of your lands or roast an elf and suddenly you can't play anything while they blast you with spells. In a straight up race to the biggest creature Green wins every time but unfortunately that's not how the game is played.

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Posted 25 September 2010 at 22:44

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