Keep Pumping Me Up!

by DouRyu on 11 November 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Play akroan crusader, kiln fiend or young pyromancer by turn 2-3. Pump up crusader with spells and make tokens. The idea is to win the game within 4-5 turns pumping the hell out of crusader and making a token army.

Deck Tags

  • Modern
  • Weenie
  • Pump Spells
  • Tokens

Deck at a Glance

Social Stats

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This deck has been viewed 792 times.

Mana Curve

Mana Symbol Occurrence

0002423

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Keep Pumping Me Up!

Dude nice but definitely need wild defiance also checkout my take on this deck
http://www.mtgvault.com/blizard472/decks/gruul-aggro/

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Posted 11 November 2013 at 08:55

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Wild defiance is nice but it would slow the deck down. I wanted to stay at the 1-2 mana curve, other than revenge of the hunted, which is used for the miracle cost.

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Posted 12 November 2013 at 02:37

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Any comments on my deck?

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Posted 12 November 2013 at 07:23

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I hereby invite you to participate in a brand new trend in deckdesigning that might change the future of how to design decks.

Shortly told, there are two ways that new decktypes are made, the first is by designing something new, the second is by taking the best parts two older decks, mix it together and you got a new decktype!!!

What I suggest is a turbo-version of mixing two different decktypes into a new one.

You simply split up existing designs into deckhalves (Called halfdecks) that are designed so that they keep as much of the origanal themes of a deck intact, and so that the half can be thrown together with almost any other halfdeck deigned in the future.

Splitting a deck up in two times 30 cards is not so easy as it sounds, so initially this trend will start out slowly, and if enough people adapt the idea it will probably explode into radical new decktypes made from decks designed with halfdecking in mind.

To get a better understanding of the concept you might need to take a look at the first 3 deckhalves I've made as examples. (Bear in mind that they were designed very roughly from memory)

I will improve these designs and add other deckhalves as fast as possible to start up the trend.

YOU, and everyone else that recieve this "spam" are welcome to start up your own version of this project, as it is intended to become everyones, and only by letting several minds work on it independently will it take on a better shape and spread out as a new deckbuilding tool.

Contact me at any time, with any questions you may have.

I only have one wish on how this new trend can be spread. If everyone involved tag their decks as halfdecks then the future halfdeck community may simply write halfdeck in the decksearching function to find what they are looking for!

The first half of a "death and taxes"-deck: (Only a sketch, not the real thing)
http://www.mtgvault.com/wickeddarkman/decks/legacy-halfdeck-001/

The second half of a "death and taxes"-deck: (Only a sketch, not the real thing)
http://www.mtgvault.com/wickeddarkman/decks/legacy-halfdeck-002/

The red half of a U/R delver-deck: (Only a sketch, not the real thing)
http://www.mtgvault.com/wickeddarkman/decks/legacy-halfdeck-003/

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Posted 18 November 2013 at 12:09

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