Rith, the Awakener Tribal Saps

by dragontamer4lif on 11 March 2016

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1100455

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Rith, the Awakener Tribal Saps

No Impact Tremors? With all those saps entering the battlefield, the damage Impact Tremors can do is awesome.
Purphoros, God of the Forge does the same, just for more damage per trigger.
Outpost Siege (calling Dragons) does similar, just for when they die instead of entering the battlefield.

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Posted 24 March 2016 at 14:01

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Good ideas. Impact tremors will definitely go in, and possibly outpost siege, but something unmentioned above is that I want this to be a fairly budget commander; if Purphoros doesn't cost to much, he can go in, too. However, I don't want too many non-saproling things in this deck, due to the theme.

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Posted 24 March 2016 at 14:08

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If this deck didn't care about budget, however, then yes, Purphoros is a must. :)

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Posted 24 March 2016 at 14:11

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Doubling season is an acception for any deck with green tokens, though.

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Posted 24 March 2016 at 14:12

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*exception. I haz englishes.

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Posted 24 March 2016 at 14:12

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