yeah i agree, but if you really want aggro i would drop the axe for mox opals. mana leaks are good but the spell pierce are iffy i might go with negate instead, and into the roil insted of disperse i made a deck just like this that i played friday its posted if you wanna check it out its callled Indomitable Artifacts
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yeah i really wanted to, but with the liquimetal coating i can make the angel an artifact or make the tempered steel an artifact to give them shroud, as long as the angel and 3 artifacts are out i'm good, and the coating is an artifact plus it can make something an artifact so i only need one other actual artfact out on the field so i think its the better way to go, but the whispersilks unblockable part is something i am really gonna regret not having thanks for the comment though :)
there is an infinite myr combo with galvanizer/splinter twin/one myr that produces mana, which you have here, i would add more mana producers. splinter twin a galvanizer with a mana myr out, make a copy with haste, untap all other myrs, make another copy, use a mana myr to pay 1 untap all other myrs, repeat, repeat, repeat and swing for a ga-zillion and you win because all the copies you made give myrs +1+1
i really like strata scythe thanks, its a plus that i can bring it back with sun titan as well, as for stoneforge and outfitter ... eh .... i already tried the kor equipment thing and it never worked the way i wanted it to, but was lots of fun to play i just hardly ever won it was to mana hungry i like arrest a lot so i'll playtest it first and will probaly end up using condemn since both journey and arrest are enchantments, and umm yeah conscription is definitely a enchantment too i really appreciate all the comments though guys, thanks, everyone have fun tommorow =)
yeah if it worked perfectly (not that anything ever does) i could have a 6/8 ornithopter turn 1 my hand would have to be 3 memnites 3 ornithopters 1 plains 1 quest but it would be awesome if it happened
awesome thanks guys, i do have the deck i traded cards for the stoneforge mystic and armament masters to make it what it is, the only thing i don't have are the devout lightcasters in the sideboard so i will have to do with white knights until i can get them
i was just trying to be able to have an advantage over every color in some way or form, i did realize i couldn't target my bloodwitch with emerge unscathed so brave the elements is probably better plus its a good late game win condition (if i have enough creatures) as for duress, i can't discard a creature with it, i might go 2 of each but thats kinda iffy and firewalker would obviously be my advantage against red the only real problem is all my 2 drops have to be all white or all black, but thanks for trying to help, even though i might not like hearing things sometimes, people pointing out flaws always help
drop 2 felidar for whispersilk cloak, they are great for pridemates, serra ascendants and ajanis last ability, i really hate it when people unsummon my 34/34 creature and i popped ajani, plus felidar isn't really something you want in your opening hand, and i guess you went luminous wake over lone missionary, i'm gonna try to convince you to put missionary because if you lose a creature with luminous wake on it you lose 2 cards not just one, so really if you want something like that i would go with an equipment that stays on the battlefield . . . say maybe . . . Basilisk Collar !!! mwha haha lol
i say definitely keep day and honor was a good decision, but i would go with silence of shieldmate blessing because 3 damage is nothing compared to a whole turn, but maybe you should try to get to about 20 creatures at least maybe wall of omens for draw and blocker plus would work great with the skyfisher, sun titan wouldn't be a bad thing thats for sure
to many 1x cards, but does look kinda fun ... or evil lol
this is kinda crazy but if you could target yourself with mires toll to discard demon of deaths gate you could then play rise from the grave and BAM turn five demon of deaths gate - or if you paid 6 life and sac creatures but then he gets mana leaked or something, rise from the grave saves the day
this is really late, but i would drop ghost lit redeemer for lone missionary - pridemate gets two +1+1 counters, because of seperate effects if one of the soul sisters are out oh sideboard : 4x kor firewalker 4x white knight or devout lightcaster 3x leyline 4x war priest and maye 3 or 4x day of judgment if you don't like one of those
fauna shaman, gravity well, and joraga treespeaker, but you need way more land and way less four drops, the rest can be made up for because of all the easy ways to put big creatures out early, but definitely need at least a few 2 and 3 drops, rampant growth and cultivate maybe
dont want path cuz won't be fnm legal much longer and not taking out safe passage or silence but totally forgot about celestial colonnade and took out deprive for day, thanks for the comment though, definitely 1 like point for you
ok i like this but i'm gonna give suggestions take em or leave em, i think you should go with 4 emeria angel so you have blockers for your planeswalkers, cut the blademaster for white knight, because a 2/2 with protection from black seems better that a 2/2 with vigilance, then cut emeria to 3 and add a plains, sideboard the days to add emeria angel and 1 more gideon, just suggestions, hope they help
oh yeah and awesome deck name - U.P.S. lol
yeah definitely spitfire and fire servant, there is also pyromancers acension, quest for pure flame, and surreal memoir, also cut traitorous instinct, punishing fire, forked bolt and sideboard pyroclasm, then keep kiln fiend but drop the others and add burst lightning, i know it doesnt seem that great but it can do 2 early and 4 late if need be when you can't do anything else and can target a creature or player not just one or the other,
yeah 8 lost life is crazy if you draw all 8, which you won't, but this is why you mainboard consuming vapors instead of smother, your vamps should be able to kill anything that cost 3 or less mana - you should be worried about bigger creatures, and then run duress instead of inquisition, i mean why have restrictions, if you ran both that would be a different situation, so also do the double search lands to thin the deck and between, kalastria, nighthawk, and consuming vapors you should be able to make up for the loss of life, and i would drop 2 land for 2 malakir bloodwitch, its an all black deck you shouldn't need all that land I personally think it slows you down and plus you don't even have sign in blood and i really think they are a necessity in a creature based deck, i dont know if i sounded like an ass but thats just my two scents, hope you at least think about it, and if so hope it helped
either way it slows you down, its stil a land that comes in tapped compared to one that doesn't, plus if i want i can let the lands pile up, then sac them when emeria angel is out, and stil be able to play a journey to nowhere or rest for the weary if need be, and this is probably one of the fastest white decks out there and there is no need to slow it down, even the least bit
yah i wanted the pridemate just to have another possibilty of a big creature, but i like the deck thinning better so i'll probably keep the squadrons, there are enough big creatures to do well, thanks man
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