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You may never need to cast your commander! This is a somewhat-budgeted control Oloro build that takes advantage of his guaranteed life gain.
Early game you want some form of ramp and some early control/removal. Mid game you want some guaranteed draw in the form of things like Phyrexian Arena, Necropotence, Well of Lost Dreams, etc. Late game, control the board by recurring Necrotic Sliver with Sun Titan and buying back Forbid with your extra card draw. Land one of your finishers (Magister Sphinx, White Sun's Zenith, etc.) protected with counterspells. You may never need to cast Oloro to win!
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