entity97

0 Decks, 126 Comments, 11 Reputation

you can't have the sensei golden tail... it's white. otherwise this is cool

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Posted 19 March 2011 at 11:21 as a comment on Arcanis EDH

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Why gravestorm? you're making them draw so much they're going to have something to discard and therefore something to exile. Smart players won't let you draw with that... try Chains of Mephistopheles. it's way better in this kind of deck. also font of Mythos? double howling mine.

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Posted 19 March 2011 at 11:09 as a comment on Suicide Draw

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mimic vat+Acidic slime

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Posted 19 March 2011 at 10:27 as a comment on t2 land destro

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you know, i like it. it looks like a lot of fun to play. the only thing i might change is the manticore to inferno titan or masticore.

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Posted 19 March 2011 at 09:16 as a comment on B/R Control

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it's got a good build... tempered steel is almost unnecessary though, and i'd take it out for more removal or counterspells. Gideons should go for another one of each of the other two walkers too, h doesn't do much in this deck. the overabundance of one ofs is a little iffy, not sure without trinket mages... but i'm sure there's a plan. it looks lethal if it gets off

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Posted 22 February 2011 at 18:22 as a comment on Esper 2.0

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i like it with green but you can use nature's spiral instead of just glissa too. it's an uncommon, so it's good for casual. maybe if you want to go outside of standard with it, you could try to get eternal witnesses and use em with mimic vat.

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Posted 22 February 2011 at 18:17 as a comment on Green Slaver Lock

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this is silly enough to work. nice use of draco.

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Posted 22 February 2011 at 18:14 as a comment on BOOOOM!!!

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the only thing i would improve is the mana curve. you've got a good amount of counter spells, but i'd maybe take out deprive in favor of some chumpy creatures. I've had a lot of success with Lone Missionary, others prefer squadron hawk, and no shit, but making room for mimic vat is always good. at the very least, it draws out the lurking counter spell. i like it ...+1

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Posted 22 February 2011 at 17:44 as a comment on Angel-Go

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inkmoth nexus doesn't really work that well... it's a 1/1 flying infect, then tezz makes it a 5/5 flying infect (which is awesome) but then it's just a 5/5 artifact creature when the ability wears off. when you activate inkmoth, it reverts to a 1/1 infect flyer. you gotta keep using tezz on it. while it's a 2 turn clock provided they have no flyers or removal, it's inefficient. i like the deck, but it just seems too fragile. jace is your most solid card, and while tezz is good, he's too little to rely on in this format. maybe do what the others have said and put in quicker creatures for tezz to work with and i'd even play prophetic prism. Now before you call me a bad magic player, think: it can trips, it filters, and it would be a 5/5 with tex\zz. creatures like that cost like 7 mana and you'd get it for two and some loyalty. i like the use of mox opal, but the legendary is a deterrent. darksteel ax was a good idea, and maybe dread statuary for a better manland base? creeping tar pit also, despite it's lack of artifactness...

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Posted 08 February 2011 at 19:14 as a comment on U/B Tezzerator Infect

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okay... out with the expanses. play colonnade as a four of. glimmerpoint should be a four of. get rid of the golem, and maybe play more titans, a collar, and trinket mage. move bolt to sideboard... you're ony gonna fight avengers and titans in this format. you board em for goblins, knights, vampires, and elves.

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Posted 25 November 2010 at 09:25 as a comment on American control

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you have the option to not get killed by board wipers. you need to splash black for hagra diobolist, then off genesis wave you can get enough triggers to wipe out your opponont

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Posted 25 November 2010 at 09:19 as a comment on Genesis allies

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don't be fooled by demon of death's gate: it doesn't actually have synergy with anything in the deck. it's a beat down card (secondary to the bloodthrone). play it that way, and you should have no problems. it can still be countered. nice use of bolts! try to run blade

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Posted 18 November 2010 at 17:00 as a comment on B/r Midrange (standard)

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You need force of will.

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Posted 11 November 2010 at 15:47 as a comment on Mill Deck Wins

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Master transmuter personally

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Posted 05 November 2010 at 14:43 as a comment on favorite artifact deck

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suggestion: Don't play temple bell.

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Posted 30 October 2010 at 15:52 as a comment on Degradation

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mana leak. this should just be a vampire deck... death's gate isn't gud in this list

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Posted 30 October 2010 at 15:52 as a comment on Death's Gate

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more relentless rats!!!!

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Posted 30 October 2010 at 15:45 as a comment on Oh Rats

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why vector asp?

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Posted 28 October 2010 at 19:18 as a comment on Goblin Artifact

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entity97 . . . still building decks

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Posted 28 October 2010 at 19:14 as a comment on Member Database

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persecutor on a vat seems pretty mean. make the vat a 4 of, and you need 25 lands at least. the extra two makes a huge difference. i'm also seeing a lack of good removal, and the age of baneslayers was over when scars came out. i'd suggest doom blade, because black is not very played any more, grasp of darkness, and deffinitly some skin renders. those things are beautiful, especially on a vat. I'd lose the elspeths and the sun titalns honestly, and even the nighthawks, because it's all too cute. elspeth can only stall until she dies, cause almost no one cares about her ultimate (elves have monument, control plays about two creatures at a time on a good day) having mentioned that, the DOJs should probably be a two of. but 4 vats, lose the cute stuff for solidity, and all in all make it fun to play. you should check out some of my decks when you get a chance

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Posted 28 October 2010 at 15:03 as a comment on RBW Slaughter

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