R/W: Are you fast enough?

by EscaperCZ on 31 January 2015

Main Deck (60 cards)

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Deck Description

Based on my pauper landfall deck. Now Iam improving this into something better. :)

How to Play

STOMP!
Hurr hurr!

Deck Tags

  • common
  • R/W
  • Help
  • Aggro

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 2,182 times.

Mana Curve

Mana Symbol Occurrence

800300

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/W: Are you fast enough?

needs more power

0
Posted 01 February 2015 at 23:33

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So tell me where to get that power? :)

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Posted 02 February 2015 at 15:35

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biger creatures and git rid of the the cards that do not fit

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Posted 02 February 2015 at 21:25

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For example? :)

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Posted 02 February 2015 at 21:59

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like get rid of gore-house chainwalker and get a Arch-wing dragon

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Posted 02 February 2015 at 22:04

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Yeah, but thats not common.

1
Posted 02 February 2015 at 22:06

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so what? E

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Posted 01 June 2015 at 16:58

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When EscaperCZ made the comment, the deck was intended to be pauper.

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Posted 01 June 2015 at 17:36

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I'm sorry for this chaos.

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Posted 01 June 2015 at 20:24

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The problem here is that everything is in ones and twos. You need more things in sets or 3 and 4 for consistency. Also, there's a term people use for a deck made of only commons, that term is Pauper.
If you want to play a Boros Pauper deck there's a pretty popular archetype that uses Steppe Lynx/Plated Geopede and Terramorphic Expanse and other common fetches of the like to swing in for some big damage with one dude on turn two, and typically keep him pretty big as the game goes on.

If you want to keep your deck more simplistic, I'd say take out the following cards:
Akrasan Squire, Goldmeadow Dodger, Haazda Snare Squad, Nav Squad Commandos, Thundering Giant, Hold at Bay, and Bolt of Keranos for sure. I'd also directely replace Rummaging Goblin with something along the lines of Tormenting Thoughts.
You also need manafixing. Boros Guildgate, Wind-scarred Crag, and Boros Garrison are all common dual lands that you can use.
As for cards to include, Daring Skyjek is a pretty solid creature, you might want to fit him in somewhere. Also, Lightning Bolt is a common. There's no reason to not use it. Either replace Lightning Strike as Bolt is strictly better, or run both if you feel like you need to. I could go on but I feel like all of this is a good place to start.

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Posted 24 February 2015 at 00:11

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feel the same way

1
Posted 24 February 2015 at 02:52

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Thanks bro. :) I'll try to do these changes. My only problem is that I have many commons, but 90% of them are unusable without combo, or just too bad.

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Posted 24 February 2015 at 07:20

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No problem. If you have anymore questions just ask.

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Posted 24 February 2015 at 19:53

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Ive did a little upgrade with some commons I have found

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Posted 24 February 2015 at 20:39

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I wouldn't use Fire Elemental or Reckless reveler.
And I'd still advise to avoid using too many one-ofs. For constancy's sake you're going to want to pick the best of the butch and run them in sets.

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Posted 26 February 2015 at 05:07

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That's the best i have. I have 80% cards in 1 set.

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Posted 26 February 2015 at 18:56

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Did some small changes, looks cool to me what do you think?

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Posted 12 March 2015 at 19:39

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The deck looks pretty good. I think I would switch out the doomed travelers for something with a little more impact, if its flying you are looking for and you need the low drop maybe somthing like impetus sunchaser. Throw in something like Mardu Runemark, Temur Battle Rage, Madcap Skills, or even Trumpet blast to hit a little harder. Evasion is paramount in decks like this but I think you have it covered with the burn and pacify.

all in all it looks pretty good, nice job!

1
Posted 13 March 2015 at 19:30

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Maybe dynacharge would be better than Trumpet Blast.
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Thanks for advices, they are very valuable for me. :)

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Posted 13 March 2015 at 23:47

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i think you should add in creature with heroic such as favored hoplite

1
Posted 02 April 2015 at 17:33

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i think that would just waste the landfall combo

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Posted 03 April 2015 at 12:10

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not really or if you wanna use the land fall at least have a play set of etheral armor and be able to make the creatures bigger as is or run eidolon of countless battles to buff them even further your problem is you want to be able to use evolving wilds with other combos to make there lend fall go through the roof but you need to be able to add mana to your mana pool maybe splashing green would be more benfical

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Posted 03 April 2015 at 14:48

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if you had phalanx leader in there you would be able to buff all your creatures with one spell rather than one creature getting a buff for only one turn

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Posted 03 April 2015 at 14:49

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yeah, but I need commons
but I mostly agree with you

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Posted 03 April 2015 at 20:21

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Ball Lightning was in fact printed as a common at it's first printing, much like rancor making it perfectly legal in the pauper format. I'd throw it in over Battlegate Mimic since you only run 8 spells that are both colors.
Porcelain Legionnaire is also really good, I'd say he's better than yearling since it is a 3 power creature with first strike, which makes blocking risky.
You should also drop 2 Pacifism for 2 more madcap skills and the other 2 for 2 more lightning bolts.

1
Posted 23 April 2015 at 02:19

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yeah, that ball lightning sounds pretty brutal...

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Posted 23 April 2015 at 13:51

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id take out battlemage mimic and put ruin ghost and add archetype of aggression it'll make the deck more of a power contender deck along with adventuring gear in the side board and maybe banishing light to get rid of unneeded irritation

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Posted 23 April 2015 at 12:59

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sounds good, the problem is, that this is a pauper

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Posted 23 April 2015 at 13:52

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I would suggest Magma jet over Lightning strike, so you can try to put a land on top for Explorer's scope

1
Posted 30 May 2015 at 10:55

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I agree with the Magma Jet over Lightning Strike, The scry has potential to set up a win condition. Then I think you would get more power out of running Temur Battle Rage (Previously mentioned) in place of Divine Favor. Who needs life if your opponent is dead. Not to mention putting an enchantment on a non hexproof creature is setting yourself up for getting 2 for 1'd without any benefit.

1
Posted 30 May 2015 at 13:28

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hmm, interesting ideas. Thanks guys! :)

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Posted 30 May 2015 at 21:09

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After looking at it a bit more I would probably put Viashino Firstblade Explorer's Scope to 2 ofs and add 4 lands. You never want to skip a land drop when playing landfall.

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Posted 30 May 2015 at 21:39

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Maybe firstblade, but not the scope, needs it for the double proc of landfall

1
Posted 31 May 2015 at 00:20

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Let's see...
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I just have to say you, that this is just upgrading the deck that I have, so I can't really test all these improvements before I get all cards needed.

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Posted 31 May 2015 at 08:44

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Shit sorry man, I just realized Magma Jet is not common and never has been printed at common. Add a few lands that way maybe.

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Posted 31 May 2015 at 14:14

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nonono, it's good, Im building this one into normal deck because in pauper this one was brutal and next tournament is in modern. So yeah, I want cheap and efficient deck. :)

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Posted 31 May 2015 at 17:53

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Don't be offended by this but, this has little to no chance in a competitive modern meta. Sorry just be honest.

1
Posted 31 May 2015 at 18:10

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It's just our local tournament, nothing official, just about 10 guys. But still, there are some prices etc. And nearly all of us are new to Magic(about one year). So yeah, I know that fact. :D

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Posted 31 May 2015 at 18:25

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cool cool it may pull out some wins in that case.
In modern your gonna wanna be as fast as possible. Main thing you don't want your lands coming into play tapped . So actual fetch lands instead will go along way. Very expensive as well, so probably a bad suggestion but wouldn't set you back a turn every turn.
Madcap skills should get cut as well since attaching a aura to non hexproof creatures is setting yourself up for paying for no benefit. (2 for 1'd) Lighting Helix would be way better and wins games. it is one of the most powerful cards under $5 IMO.

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Posted 31 May 2015 at 18:46

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this is still pretty pricy in my country as I checked shops, but ok... Is there any cheaper suggestion? What do you think?
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Fetch lands aren't bad idea, but Iam 15 and my money budget isn't that good even when Iam doing some work, but yeah I will get them in future. :)

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Posted 31 May 2015 at 19:45

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Monastery Swiftspear instead of Cerodon Yearling. That and Helix instead of Madcap. Path to Exile is another huge power house in the format. Again $10 card :/ The harsh reality is it's a pay to play power game. Grim Lavaancer is a underrated card which could prove very useful in this build, possibly in place of Viashino Firstblade.

1
Posted 31 May 2015 at 20:07

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What country BTW?

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Posted 31 May 2015 at 20:08

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Czech Republic
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Yeah I think I'll buy some of them at least, but first I need to have my deck prepared for play, so I will know what I have to buy.

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Posted 31 May 2015 at 20:32

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I've calculated how much will it cost in our currency.
3 571,85 CZK
If I will have luck this year, I'll make this money in about a month. :)

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Posted 31 May 2015 at 21:03

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No matter where you are you should order singles online.

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Posted 31 May 2015 at 22:22

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That's for sure. :) Iam usually getting all cards I need by online shops.

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Posted 31 May 2015 at 23:08

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I'm surprised I never mentioned it earlier but Ball lightning is amazing when it goes off but paying 3 mana in a meta over run by bolts your in a position for opp to pay 1 mana to deal with something you paid 3 for. Hellspark Elemental in place of ball lightning may prove to do more, on average that is.

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Posted 27 June 2015 at 14:52

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hmm, not bad, I especially like his unearth ability. Thanks for suggestions. :)

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Posted 28 June 2015 at 08:43

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