[RtR] Wrecking 'Ball'

by exodd1994 on 30 July 2014

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

8th Set: RtR

How to Play

Welcome to the Wrecking Ball, the dance party of destruction!

Unleash your Rakdos party onto the battlefield. Aggro it out decently early game, but keep your creatures on hold...until you get Mark for Death. Then attack for the kill.

Deck Tags

  • set-based
  • Rakdos
  • Aggro

Deck at a Glance

Social Stats

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Like

This deck has been viewed 833 times.

Mana Curve

Mana Symbol Occurrence

0029270

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for [RtR] Wrecking 'Ball'

Swap out Rakdos Shred-Freak for Spike Jester and Cluestone for Keyrune

If you're not playing budget, then Desecration Demon over Chaos Imps

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Posted 30 July 2014 at 05:03

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Thank you for your comments! I was wondering which would be better for Rakdos - a keyrune that can become a creature or a cluestone that can be used for draw. I think the draw power might be better because Rakdos will easily run out of cards to play, and it's good to have some way of going through the deck a little bit faster.

I agree with the other two though! I'll do it now unless the price is too high :)

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Posted 30 July 2014 at 12:35

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if your Rakdos deck is fast enough, cards in the hand are worth nothing!
In Ravnica, City of Guilds the whole point of Rakdos was to have no cards in hand

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Posted 31 July 2014 at 00:05

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Indeed, that's true. XD

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Posted 31 July 2014 at 00:34

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