fjookenterprises

11 Decks, 36 Comments, 2 Reputation

you should try invigorate, if this is not standard. For Invigorate is epic for green effect

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Posted 20 June 2011 at 16:31 as a comment on Green Infect

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I know its just me, but I like twin casting glimpse. or a high X physic Drains. At leasts thats what I did for my old mill deck

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Posted 17 June 2011 at 19:17 as a comment on Where there's a mill there's a way V2

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I think Trickbind on a isochron scepter, I am all good for the game too?

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Posted 17 June 2011 at 14:22 in reply to #172526 on me and stifle

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Yes no Dreadnought, thats as a single is around 30 dollars.

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Posted 17 June 2011 at 14:20 in reply to #172497 on me and stifle

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something that targets player draws X would be better. than each player draw, unless your going for a draw not a tie?

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Posted 10 June 2011 at 07:14 as a comment on High Tide -Suggestions?

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um, how about one of those enchantments that hurt your opponent for discarding Megrim, cant remember the others name?

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Posted 10 June 2011 at 07:05 as a comment on 1.5 WB Pox

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How did ya think of a female deck base anyways?

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Posted 01 June 2011 at 01:02 as a comment on Female flame

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I would put cabal coffers instead of the stronghold, but thats just me

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Posted 25 May 2011 at 13:27 as a comment on phage the untouchable

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No Marton Stronghold?

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Posted 04 May 2011 at 16:10 as a comment on all color knight

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Personally I never liked the smiths, but they seem to fit your goal here. Which means for you they work well. I also notice that your mana curve is low which is good.

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Posted 14 April 2011 at 06:44 as a comment on Soldier Horde

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The only thing that I have to say is it reminds me of a friends deck back when he still played. Though my friends deck was knights/angel black white re-animate, but this is still epic.

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Posted 14 April 2011 at 06:33 as a comment on Angel Reanimator

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Why so many one ofs?

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Posted 13 April 2011 at 22:59 as a comment on Knights kingdom

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oops my mistake yours would resolve last, therefore you would die first, so sorry about that rant

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Posted 13 April 2011 at 09:49 in reply to #152838 on Hive Mind

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I understand why you running the pacts, but I think i just figured out another way to win using Hive Mind. If you cast Final Fortune. What with the rulling on it, everyone would take there extra turn and at the end of each turn a person would die. The best thing is that the way Hive Mine Works is that the turns would go in reverse order. So you would get the last extra turn. ---- is that epic or what?

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Posted 13 April 2011 at 09:35 as a comment on Hive Mind

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Different people have different play styles. Like me for instance I do not like growth spasm outside of an eldazi/eldazi spawn deck, and would perfore Harrows. Being new I am curious how do I get a good reputation?

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Posted 04 April 2011 at 23:03 as a comment on WHO LET THE WOLVES OUT!

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There are two ways to build a deck, from ones personal collection. If that was the case I wouldnt have teh Mycoloths, but I would have Sporoloth Ancient and Spore Flowers. I wouldnt have doubling seasons, money is going into my thrull deck. One of my friends has an invasion ((least I think its invasion)) Thalid deck thats white red green with that dragon, and double seasons. Its very nasty.

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Posted 04 April 2011 at 22:08 in reply to #149969 on Fungus Overrun

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Please tell me why no spore flowers or Elvish Farmers? or doubling seasons? - I probable would not run doubling seasons, I am just curious as to your logic behind exculding these choices

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Posted 04 April 2011 at 21:48 as a comment on Fungus Overrun

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how do you deal with Naturalizes and Disenchants?

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Posted 04 April 2011 at 21:40 as a comment on What your CONSPIRACY?

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Okay updated deck, funny how the stronghold grave pacts are 30 cents cheaper, which is 60 cents cheaper for the two of them.
I added another blood pet so I have 8 legite first turn plays.

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Posted 04 April 2011 at 19:48 as a comment on Thrulls can win

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Proxy cards is another option to test it

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Posted 04 April 2011 at 19:45 in reply to #149889 on WHO LET THE WOLVES OUT!

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