gamerguy121

1 Deck, 9 Comments, 4 Reputation

Breaking/Entering.
Traumatize.
Psychic Spiral.
Psychic Strike.
Tome Scour(?)

C'mon, these could make it LEGENDARY. It's a good start, but it could use some work. The cards above (excluding Tome Scour, B/E, and Psychic Strike) Are high cost, but it can ruin an opponent late game, especially Psychic Spiral, but Traumatize may be too little too late too much mana to tap. I'm liking this deck, it has amazing potential, with only a little work to go.

Luke

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Posted 10 September 2013 at 15:50 as a comment on millllll

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Liked, but with the following complaints:

No clever name.

XD

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Posted 10 September 2013 at 15:41 as a comment on Noclevername,justagooddeck

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I'm trading right now to get the two Doorkeepers you suggested. You can also wait until they declare the end of their turn and use the taps as a fast effect before they end it, make them mill, and then declare the start of your turn and untap everything.

I've since split Traumatize and Psychic Spiral 2/3, and it makes an awesome combo, especially late game. Traumatize YOURSELF (it says target player, thus this is possible), then use Psychic Spiral to bounce EVERYTHING back into your library, while increasing the effectiveness of the psychic spiral. Though it is good to have both in hand so you don't mill out your own Psychic Spirals, and it has, at most, a two turn distance, barring any ridiculous spells your opponent casts (ie. Structural Collapse, Demolish, etc.).

If I can find a Jace, it's going in there. Too many times I've waited only to find that he was at the bottom after I lose.

Luke

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Posted 06 September 2013 at 17:10 in reply to #391886 on Don't Have A Millin' Bucks $17

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2 MORE Doorkeepers? Wish I would have checked this yesterday...

Card draw isn't particularly an issue in my deck, and more Divinations mean less defenders and mill cards, though I see your point and will test it.

I agree with removing the Phantom Warriors, though Seacoast Drakes are good start cards (2 cost w/ Flying). You haven't steered me wrong yet, so I'll give it a run.

Claustrophobia can really help with any OP cards (Especially any */* cards), though hopefully I can mill them out before it comes to that.

I'll split Traumatize and Psychic Spiral 1/1 so I have a chance of bouncing Traumatize to my hand, though I may fine tune that later.

Also, should I run multiple Jace, Memory Adepts? What are the rules regarding that?

Luke

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Posted 03 September 2013 at 18:36 in reply to #391886 on Don't Have A Millin' Bucks $17

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Also, should I sub in cancels with Elite Arcanist in?

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Posted 30 August 2013 at 16:21 in reply to #391886 on Don't Have A Millin' Bucks $17

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I had the same idea as you in terms of Archeomancer;I'm usually able to return Traumatize, TOme Scour, or some sort of counter card to my hand, depending on which is more beneficial.

As for Elite Arcanist, I had no idea about that card. I need to get that card in ASAP.

Uncovered Clues and Last Thoughts would work well, thought the former could get rid of some great cards ie. Jace Memory Adept or Wall of Frost. Last Thoughts would be nice.

If I were to use Crosstown Courier, I would need more counter cards.

Hover Barrier is a necessity, and I can get them for relatively cheap by trading with my friend.

Psychic Spiral wpuld work well against a deck with a great amount of powerful creatures, given that my creatures are being destroyed left and right, or if I'm using spells a plenty.

Any idea on how many of each I should throw in, and what I should swap out?

Also, your mastery of the English language is shocking, knowing you're not a native speaker. I would have never guessed you weren't a native.

Luke

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Posted 30 August 2013 at 15:50 in reply to #391886 on Don't Have A Millin' Bucks $17

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Thanks for the suggestions.

I don't usually mill with Doorkeeper, but it has since proved itself useful when tapped as the opponent finishes his turn. However, I see your point when it comes to its effectiveness. Mind explaining Fog Bank's ability? If I'm not wrong, it appears the only way to destroy it is though instants or sorcery spells. Also, Fog Bank and Jace's Phantasm are going out next rotation, and I'm looking long term legality in this deck. Any alternatives?

On the subject of Negate and Essence Scatter vs. Cancel, I couldn't agree more. Why I put those in, I don't know.

Dream Twist and Increasing confusion are being rotated out with the Innistrad block, so it is out of the question. Chronic Flooding, however, is a possibility.

I have no clue why Haunted Plate Mail was even near this deck. I found myself constantly losing to extort and burn decks, so I subbed in a Staff of the Wild Magus.

Once again, your feedback is great. Seeing as this is my first deck, I need all the help I could get. Considering this was made from what I had lying around, there's room for improvement. I only wish this were a Modern deck, so I'd be able to use your feedback more than I am now. Any further feedback would rock.

Luke

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Posted 29 August 2013 at 05:45 in reply to #391886 on Don't Have A Millin' Bucks $17

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Sideboard coming soon. Need some pointers with the main deck.

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Posted 26 August 2013 at 07:34 as a comment on Don't Have A Millin' Bucks $17

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