HellishCow

205 Decks, 21 Comments, 4 Reputation

Yeah that's probably fair

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Posted 13 September 2020 at 11:18 in reply to #635734 on The Shadow Realm

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I'll be honest it's kind of a jank pile atm, but it should be pretty fun

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Posted 13 July 2020 at 00:27 in reply to #634487 on Brawlkos

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This probably isn't a deck for you then, sorry :(

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Posted 14 September 2018 at 11:04 in reply to #617280 on EDH Lands

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Banned in Commander unfortunately

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Posted 31 August 2018 at 07:47 in reply to #617280 on EDH Lands

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Cut Yahenni, manalith and kwende, add legion lieutenant, legion's landing and arvad's blood fast.

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Posted 07 May 2018 at 10:31 as a comment on Aryel Brawl

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I would add a few cards that benefit from you gaining life, cards like archangel of thune, searing meditation or sunbond. Some more removal, a la council's judgment might be nice too. Otherwise, this deck seems great!

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Posted 06 May 2018 at 11:58 as a comment on Firesong and Sunspeaker

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Vedalken Engineer?

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Posted 14 August 2017 at 08:58 as a comment on Artificer Community PEDH

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You need a sac outlet or mirror entity. You can sacrifice them both infinitely to get infinite death/etb triggers, or put infinite mirror entity activations on the stack, with x being 0. Then with blood artist or something similar on the battlefield or in your graveyard, you get infinite death triggers and kill everyone.

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Posted 01 July 2017 at 06:50 in reply to #602220 on Alesha EDH - Competitive

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In all seriousness though, this deck is one of the more fun Arcum Dagsson deck's I've played against. Mycosynth lattice in merciless eviction from another guy is... brutal, just brutal. May your inexplicably turn myr into piles of metal for many games to come.

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Posted 30 May 2017 at 08:53 as a comment on Arcum's Artifices

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What? No Faerie Artisans?!!

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Posted 30 May 2017 at 08:51 as a comment on Arcum's Artifices

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Maybe, but...
Summary dismissal is very important in this deck, as it's the best way to deal with marvel early
Censor doesn't do enough late game, even cycling
Baral tends not to do enough, even with all these spells
With Mardu down right now, I like 1+1 Sweltering suns and 1 release in the sideboard
Thing in the Ice is a trap in this kind of deck
Glyph Keeper is a great card, but the extra value my other threats get make them much better
Pull from Tomorrow is my favourite standard card right now, and I just want to play with it. I'll test this and change it if it needs to be changed
I like 26 lands, the deck really needs to get to 6 mana by turn 6, and this is the best way to do that
Overall thanks for the feedback. I'll continue to improve the deck over the next few months, and see what new toys we get in Hour of Devastation.

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Posted 30 May 2017 at 08:28 in reply to #601108 on Standard UR Control

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Definitely adding blood artist, maybe racthet bomb or another

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Posted 01 September 2016 at 02:55 in reply to #589046 on Hunted Handsome

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Sibsig Muckdraggers is too expensive for the explained situation. Try Shambling Attendants instead.

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Posted 31 August 2016 at 10:58 as a comment on Turn 4 Eldrazi Titan anybody?

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This is freaking awesome!

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Posted 11 August 2016 at 10:38 as a comment on Community EDH - 1

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Why do you have all these fetch lands with very few basic lands. It seems pointless to have so many useless lands.

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Posted 22 March 2016 at 19:46 as a comment on Storm

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A good idea would be to add four Helix Pinnacle, as even if they manage to kill all your creatures, you can have put 100 tower counters on it turn four and win at the start of turn five.

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Posted 09 March 2016 at 08:18 as a comment on Temur Infinite Mana Turn 4

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You may want to run a few cheap blockers or similar (Dragon Fodder etc.) or you could consider Chandra, Pyromaster for her ultimate. Hope this helps!

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Posted 17 February 2016 at 11:02 as a comment on Over and Over Again

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First of all, why fetch lands? Second, maybe replace future sight with something more useful, like Run Wild or something similar.

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Posted 17 February 2016 at 10:58 as a comment on Sultai Infinite Damage

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He hasn't got Jace's ingenuity because he has a better version in Tidings.

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Posted 17 February 2016 at 10:52 in reply to #575093 on Shared Fate Combo

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Nice combo. A good idea might be to add a few cards like Palace Familiar for the sake of blocking and card draw.

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Posted 17 February 2016 at 10:49 in reply to #575093 on Shared Fate Combo

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