Burst of Savagery (Modern)

by ifonly on 18 September 2013

Main Deck (60 cards)

Sideboard (10 cards)

Creatures (2)

Instants (4)


Artifacts (4)

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Deck Description

While at work, I had an idea on how to get infinite +1/+1 counters and Saprolings.
The trick will be explained in the how to play below, but the idea was so intense that I almost stopped working to post it.

How to Play

Alright. How it works is all due to the wording of the creature ability "Evolve". Evolve says whenever a creature enters the battlefield under your control, if that creature has a greater power or toughness to this creature, put a +1/+1 counter on this creature.
Here's where it gets fun. Mycoloth puts out a 1/1 saproling equal to how many counters he has on him. If he has 6, then 6 1/1 saprolings come out. Since they all come out at once, cloudfin raptor count all of the tokens that are produced, which means they get 6 +1/+1 counters.
You move all those counters over to Mycoloth or Master Biomancer and you have an army that could easy rival that of Selesnya or Boros.
Since you get more tokens and counters each turn, you need a way to move them all. Elite Arcanist and Bioshift can help with that. Or, if you're wanting the tokens or counters to stack up faster, use Elite Arcanist with Burst of Strength.
Pesky counterspells stopping you from playing your spells? Savage Summonings should help put a stop to that, with the addition of an extra +1/+1 counter.
Fun right?

Deck Tags

  • Evolve
  • Infinite
  • Simic
  • Modern

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 831 times.

Mana Curve

Mana Symbol Occurrence

0190035

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Burst of Savagery (Modern)

If you see any problems or things you'd change to the deck, please let me know. I'm always willing and eager to hear from other players in the MTG community.

0
Posted 18 September 2013 at 04:06

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This idea doesn't work the way you think it does. First off experiment one is a 1/1 so 1/1 saprolings will never trigger the evolve trigger since none of those are bigger in power of toughness. Cloudfin raptor would get 6 triggers on the stack from the saprolings. However after the first one resolves and raptor grows, the other creatures would not give it more counters because the ability would check and realize that raptor is a 1/2 and would not get counters.

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Posted 18 September 2013 at 04:42

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Oops. Looked at Experiment One's p/t wrong. So, I'll take him out of the combo, but it actually does work. Mycoloth's saprolings all enter at once, which means they all check to see if they're p/t is higher than Cloudfin Raptor at the same time. Since they're all stronger than it, they all trigger the evolve ability.
I had to check and then double check, but it does work.

0
Posted 19 September 2013 at 02:42

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