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Nothing in the deck costs over 3 mana. Wreck Your Opponent before they can amass their forces.
Put out cards on your first turn and keep putting out cards. Kill your opponents before they can make a move on you. The deck is about speed and killing whatever your creatures can't. Do it quick enough and watch your opponent become more and more upset with how the game goes.
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I'm new to the whole tournament rulings, but this is my first attempt at building a tournament worthy deck. If anything would work better than what I have, please point it out to me and I'll see if I can change it, while still keeping in tournament legality.Thank you.
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Compared to what you're wanting to take out, I'd recommend Gravecrawlers if you're going for attacking all the time. Especially if you keep the Diregraf ghouls in the deck. :)
What could I take out to put in the Gravecrawlers? I've looked over the deck and I have strategies for some of the cards in it, but I'm having trouble taking cards out. What would you recommend?
You've built up a pretty tight deck so it can be hard to remove anything without screwing up strategies.. I'd remove 1 Imposing Soverein, 1 Glorious Anthem and 2 lands. The reason for the two lands is because the highest cmc you have is 3, whenever you 3-5 lands you won't need much more than that. 18 lands is enough to support this imo. Bonus: By removing 1 Imposing Sovereign and Glorious anthem there's more flavor when looking at the name of you deck. ;)
Thank you. I put in three to just add more respect to the name I've given the deck. I actually didn't notice that I had a lot of 3's in the deck. When I came up with the title, I was just thinking that nothing in the deck costs more than 3 mana. Is there anything else you could see in the deck that I should take out/put in?
Maybe remove Rightousness and add Ethereal Armor, since you have atleast 6 enchantments in the deck? Adding firststrikes and +1/+1 per enchantment you have is pretty nice and it's a 1drop. Though the deck is pretty tight and could win battles as it is.
I see your point. Now that I think about it, I can't actually remember why I put righteousness in the deck in the first place. I think it was mainly for a place holder until I think of something better to add to the deck, but looks like I don't have to think of anything better. Others have done it for me.Thank you for your help. If you think of anything else that'll run smoothly in the deck, please say so. I'm always curious to hear other's opinions.
I haven't more ideas atm except for umbra's (There's a 1drop white one called Hyena Umbra) or some 1drop hexproof creatures tough they're either blue or green.
So I've completed the deck, and for all the cards I spent around 36 dollars. Some cards were given to me by friends. Anyway, so I've tried the deck out in a multiman brawl. Very bad idea. I mean, I won, but that's not the point. Since I had to focus on multiple targets, it was very slow struggle and I couldn't focus on things as much as I wanted to. The deck was built for a one on one fight, but in multiman brawls, it gets sluggish and runs out of steam pretty quickly.I still enjoy it though.
I does seem as if it's a 1v1 or THG deck, I didn't really think it would stand a chance in the FFA format because of so many players, though I'm glad it worked out. ;)
To be fair, it only worked out so nicely because I was playing with low level players. And they hadn't put nearly as much thought into their decks as I did mine. Alcohol was also involved...
Yeah okay. That would explain it. ;)