I have ordered some of these cards but still looking for improvements. I have not had a chance to play test so suggestions are welcome. I am trying to maintain a balance of life drain, life gain, draw card effects, mana acceleration, and ways to slow down my opponent. I am not trying to make this into a massive life gain deck, that is just a way to keep the attrition game going as long as possible, so I may remove soul warden for more spot removal. I would include vindicate if it werent so darn expensive. This deck seems like it will draw a lot of hate in multiplayer when certain cards hit the field (looking at you painful quandary).
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