JacobHix

226 Decks, 155 Comments, 2 Reputation

I'd cut black. Instead of those 4 cards, use counters or more draw. You need to do something about your lands too. Comes into play tapped lands are wrecking your clock. T Ex isn't too bad, but the Sanctum needs to go.
On the topic of mana one land destruction spell looks like it could do serious damage to your mana curve.

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Posted 27 December 2010 at 02:19 as a comment on Ball of Denial - Legacy

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can't find anything that can do it though. not without lands.

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Posted 23 December 2010 at 13:56 in reply to #106806 on No Mana Pitch

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the no mana burn thing pretty much ruined a few cards and made a few others better/broken, other than that no mana burn is fine with me. Damage on the stack was always stupid though. If a creature hits, it hits. Combat damage is much better as it is now.

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Posted 08 December 2010 at 16:32 as a comment on Please Read

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by the 5th turn they should also have an answer for it. Every color has an answer to artifact creatures.

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Posted 08 December 2010 at 14:58 in reply to #104400 on To Affinity and Beyond!

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How does having only 3 copies of a card "stack" the deck for you?

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Posted 08 December 2010 at 13:27 as a comment on 3 Stomps, you're DEAD!

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After doing some draws, I think the Myr enforcers and all of the chiss-Goria stuff needs to come out. I also, feel like I can never get the Master of Etherium out before turn 5 at the earliest

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Posted 07 December 2010 at 18:29 as a comment on To Affinity and Beyond!

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I have a similar deck here though:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=121769

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Posted 07 December 2010 at 18:16 in reply to #104396 on To Affinity and Beyond!

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Doesn't have enough mana sources. It seems like most of the cards in the deck are useless because you can't ever get the mana for them.

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Posted 07 December 2010 at 18:14 as a comment on To Affinity and Beyond!

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Needs disruption to better insure that the combo goes off.

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Posted 06 December 2010 at 10:54 as a comment on Infinite Cleric Zombies!

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What format is this for?

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Posted 05 December 2010 at 22:11 as a comment on Burn

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The ability to use it on turn one by far outweighs the life loss.

If you can afford it, I'd throw in entomb, otherwise I'd at least use Buried alive.

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Posted 05 December 2010 at 08:51 in reply to #103702 on Re-Animate

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Check out my Reanimator Deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=53853
It has a 40% chance of laying down a kill creature on turn 1. Also, its built to be able to easily Mulligan into a turn 1-2 hand if you get a bad one.

Anyone saying they can get entombs for $2 is either lying or buying stolen cards. I haven't seen it go for less than $25 in years.

You should probably switch your reanimate spells for Reanimate and Exhume. Those two are easily the best two choices with Animate dead being a distant third.

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Posted 05 December 2010 at 08:37 as a comment on Necromancy Deck

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Guard Gomazoa is too expensive. If I am going to replace them, I'd want them to go for another 2 slot or a 1 slot.

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Posted 28 November 2010 at 20:26 in reply to #102521 on Counter-Study

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death's shadow just seems like a waste. I'd use a negator in its place.

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Posted 04 November 2010 at 23:47 as a comment on New Suicide Black (Comments Please)

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Seems to lack the umph of most Benzo decks. Where is the Verdant Force?

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Posted 15 April 2010 at 12:12 as a comment on Awesome Benzo

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