jjmacgrinch66

57 Decks, 71 Comments, 0 Reputation

comments and tips welcome.

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Posted 26 February 2010 at 12:27 as a comment on extended vamps

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or how about balefire liege. when you play a red spell you can do 3 damage to yourself and make blood hound bigger or you opponent and gain 3 when you play a white spell

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Posted 30 November 2009 at 09:59 as a comment on Blood Hound

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y not earthquake, it hits everything at once wich will trigger blood hounds abaility. you hit everything for 10, opponent is at 10, not very many creatures will survive a 10 earthquake and your blood hound will be 11/11, 11/1 with the damage on him. swing through unblocked

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Posted 30 November 2009 at 09:53 as a comment on Blood Hound

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you do realize that the point of aggro is to get dudes out fast prefferably with haste and maybe trample. how r you going to do that with all ur lands comming into play tapped, i think you need to re-think your 5c, its not aggro.

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Posted 23 November 2009 at 09:13 as a comment on 5C Cascade Aggro

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ive been working on this deck since zendikar came out and i got the idea for it. i had the woodcrashers in there in the begining. this was a landfall deck but slowly evolved into a fast beatdown deck. the woodcrashers are good but only when i drop a land. if the deck runs well most of my lands will be out 3rd turn or in my graveyard. thanks for the comment though.

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Posted 17 October 2009 at 14:49 as a comment on R/G beatdown

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deck id-27517 look at my wither deck.

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Posted 24 September 2009 at 06:43 as a comment on Wither away (Help wanted)

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you cant combine zombies, soldiers, and big green creatures together. and you cant do it when almost the whole deck has 1 of each card.

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Posted 22 September 2009 at 09:58 as a comment on Elemental hybrid

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run coat of arms or, earthquake for 1 i win.

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Posted 22 September 2009 at 09:55 as a comment on Bug deck

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remember these are the only cards i could find on the internet that we know of yet for the upcoming set. this deck is type 2. with the new cards coming out beast decks will be broken good in other formats.

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Posted 22 September 2009 at 08:50 as a comment on R/G beast beatdown(post zendikar)

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this isnt really a combo its just b/d.

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Posted 17 September 2009 at 11:25 as a comment on Liege Combo

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"When Protean Hulk is put into a graveyard from the battlefield, search your library for ANY NUMBER of creature cards with TOTAL CONVERTED MANA COST 6 OR LESS and put them onto the battlefield. Then shuffle your library" quote from card txt, (any number) all my slivers are converted mana cost 6 or less. therefore i get all slivers in play and still have cards in my library to not deck out.

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Posted 17 September 2009 at 11:22 as a comment on beat face

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first of all you have 4 black lotus in here and not only is that illegal but you would never be able to afford 4 black lotus, and if you could you play magic way to much and spend toooo much money on it. second everyone knows about all the combos with relentless, so plz think of an original deck. and last, you need exactly those 6 cards in your hand out of a 7 card draw. very rarely gunna happen like that. think of a combo where you only need 3 or maybe 4 cards to pull it off and then ill like it. i can think of hundreds of combos with cards, but thats not the point, the point is finding combos that will actually work and be able to pull off in real game state.

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Posted 17 September 2009 at 11:18 as a comment on Ultimate 2 Turn Win

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now my question is what turn can you do these combos on?

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Posted 17 September 2009 at 11:13 as a comment on Playing with elves (Plz read the description)

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im thinking about changing it up and putting in a couple time warps, with gemhide and haste i could cast it so it would be a 3(4)th turn win. the best part is i only need 3 cards to do the combo. im obviously going to get a swamp.

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Posted 17 September 2009 at 08:02 as a comment on beat face

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i would take out the hounds for something not legendary. take out holy day for path.

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Posted 17 September 2009 at 06:31 as a comment on the little guy

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i would like this deck if it was less card dependent to win 1st turn. you need 6 out of a 7 card draw in order to win.

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Posted 15 September 2009 at 18:30 as a comment on First Turn Win (1)

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if you like this deck check out my ultimate sacrifice deck on the right.

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Posted 15 September 2009 at 12:38 as a comment on unrelenting knights

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lol doesnt count unless you hit the thumbs up button but thank you. yea i looked at them but i didnt really want to have to pay to make them flying. those are definately side board knights for major flying decks though.

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Posted 15 September 2009 at 12:35 as a comment on unrelenting knights

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the purpose of this deck is speed yes but violent, trumpet(can be good but only when u have alot of creatures out, 2 or 3 creatures r not worth casting especially if they dont have trample), dragon are not fast, take them out they suck. you need to run ball lightnings, giant growth, might of oaks, and very big creatures in case you dont kill them and they r in control, like baloth and hellkite.

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Posted 15 September 2009 at 11:39 as a comment on R/G Speed

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120.2 - If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it as a state-based action, where N is the smaller of the number of +1/+1 and -1/-1 counters on it. See Rule 704. [CompRules 2009/07/08]

from the orical txt, yes they cancel, i know what im talking about.

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Posted 14 September 2009 at 20:17 as a comment on R/B wither

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