Jeskai Flashback gang

by Kjalar1188 on 01 May 2018

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1137090

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jeskai Flashback gang

Hi there friend. I love the bones you have going on here. I see a couple questions in the curve and land choices.

25 lands on such a tiny curve with only 2 man lands and no tactical lands seems very high. You can play all but 3 cards in the build including snapping back (soooooo many 1 drop goodies). Yes with 25 lands you will get to drop your gearhulk faster, but there are only 3 copies and it would be much more beneficial to have to wait a few more turns to drop the nuke-hulk and have instants to throw at opponent during those turns.

Your other option is to swap in more man lands or tactical lands, that way they keep the speed up but also net you either control or a win condition to boot. More colonnades, field of ruin, ghost quartet, etc.


I'm also surprised to not see a couple of the control instant staples in here, namely remand (#1 tempo eater in modern), negate (cheap and deadly hard no), and electrolyze (all purpose +1 and wonderful flashback target).

I would personally drop serum visions as it eats your chance to respond turn 1 (bolt/path the turn 1 drop opponent wants, or drop an ops when opponent passes). Swap them out for 4 remands, chop out 2 lands for 2 electrolyzes, and give yourself the time and targets your flash dudes need to dominate.

Just my thoughts. I've built and played quite a few of these types of builds, and I've had more success when I ran about 23 lands with a healthy chunk of man lands and tactical, and enough remands and electrolyzes to build time/eat tempo.

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Posted 02 May 2018 at 03:50

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Nice comment. I guess it would be a good idea to drop Serum Visions because i dont have delvers to capitalize on scry 2. I wish i had more colonnades, i dont like their price - i got these two when they were standard.

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Posted 11 May 2018 at 18:34

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Ya, its a shame that colonnade costs an arm and a leg. I honestly don't think its worth anywhere near that much cash. It's certainly a good card, but not worth 60 bucks. And, another unfortunate thing for jeskai, the red/white and blue/red man lands aren't very good,

I think the way it looks now should be just fine

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Posted 11 May 2018 at 22:52

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