[Budget EDH] God of Aggro

by LegendaryHero7 on 07 September 2014

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

[Inspired by NorthernWarlord's Budget Series]

Ever wanted to play Commander / EDH with your friends? Do you want to try a new type of deck for that game night? Do you want to get a nice deck that will at least get you somewhere for a reasonable price? Well look no further than here!

In God of Aggro, your Commander is Iroas, God of Victory. This God, being released shortly after the Return to Ravnica block with the return of Boros Aggro, was considered to be one of the best Gods of the Theros block. With Khans of Tarkir around the corner, and the Mardu Clan's colors being Red / White / Black, I'm sure he will see play again. But enough about him. Aggro has always been an interesting concept to me. Unleash a fury of attacks onto your opponent, never letting up. In this deck, you'll be doing just that! With the power of Battalion and many other devastating Aggro abilities, "Victory" won't just be a part of your Commander's name!

The Budget EDH series is to help people to who are either new to the Magic: The Gathering's Commander game, or simply those who can not afford to spend a lot of money on booster packs or individual cards. It can be of help to beginners or experts alike.

Deck Tags

  • Aggro
  • EDH
  • Budget
  • White / Red

Deck at a Glance

Social Stats

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Like

This deck has been viewed 2,889 times.

Mana Curve

Mana Symbol Occurrence

5500550

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for [Budget EDH] God of Aggro

Powerstone Minefield, Lightmine Field and Caltrops are other Circle of Flame-esque ways to damage enemy creatures that won't hurt you thanks to Iroas.

You could also run Pyrohemia and only activate it during your attack phase do it doesn't hurt your dudes.

Fault Line and Magmaquake would also hit non-fliers hard and you could cast it without hitting your guys if you did so in the middle of your attack phase.

Brightflame is a really underrated card in EDH, especially if you mostly play multiplayer. Pick someone's three-color commander and hit for even just X=3 and you could easily heal for 70+ damage.

Imo you need more ways to deal with artifacts and enchantments. Return to Dust, Revoke Existence and Wear//Tear would all seem more useful to me than Magma Jet.

Rally the Righteous could easily backfire if someone else is running red or white.

Glory of Warfare would be an always-on Fortify

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Posted 07 September 2014 at 02:59

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Incredible. Awesome work.
Almost broke the +1 like button.

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Posted 13 September 2014 at 19:22

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