linkzlegacy

46 Decks, 172 Comments, 13 Reputation

took some of your suggestions but not all, updated with master etheruim and watery grave thank you for the suggestions

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Posted 13 April 2011 at 23:43 as a comment on Affinity for Pain

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+4 thoughtcast
-4 preodain

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Posted 13 April 2011 at 21:32 in reply to #153047 on Affinity for Pain

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so the only other b/u land I can find is Jwar Isle Refuge and I dont think that would be very useful, is their another land I'm overlooking?

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Posted 13 April 2011 at 21:26 in reply to #153042 on Affinity for Pain

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+3 shield spheres
+2 cranial plating
-2 signal pests
-3 stotic rebutals

I figure with the walls I wont need the counter spells

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Posted 13 April 2011 at 21:24 as a comment on Affinity for Pain

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yeah originally I had them in because i thought returning the artifact land so I could play it again to boost pain smith, but lands dont count as spells so yeah I will look into the other dual lands

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Posted 13 April 2011 at 21:23 in reply to #153042 on Affinity for Pain

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nah I did a booster draft with my girlfriend and I drew 2 tezzerets(LOL) and I made a affinity deck to play in the draft, after that I sold them sence Id much rather have 100 dollars than 2 pieces of cardboard and that was the end of it, but I might make this deck and just print out tez sence I dont compete i just play casual anyhow. but yeah thank you for the advice I will be modifying it now

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Posted 13 April 2011 at 21:20 as a comment on Affinity for Pain

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in a regular 60 card deck you only need 20 lands and u have birds of paradise on top of 24 lands, so I would drop a few lands and you prolly wanna run 2 frost titans not 3

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Posted 13 April 2011 at 21:14 as a comment on UG Control

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only thing I'm not understanding is why burst lightning? Without it you could add your 4th lightning bolt and somthing more usefull I would think

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Posted 13 April 2011 at 20:15 as a comment on White Knights and Hot Fire

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some decks just arn't ment to be played multiplayer, but I think this deck would do moderatly well, play it safe and put down your walls let your opponents beat on eachother then kill the dominate one and play with the near dead one. Only issue is if you play with your friends they will know your deck and the surprise factor is gone

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Posted 13 April 2011 at 17:03 in reply to #152721 on LOL turn 2 win. Wall tribal

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good call on the Pariah's shield, and the chain reaction. I have seen en-Kor stuffy decks and they do seem awesome I could make a completly different deck around stuffy and en-kor, but my main idea is to attack with stuffy and use invasion plans to make all his creatures block him, then during their turn they wont attack because priah is up I'm gunna drop slag and put in chain reaction, I'm gunna put in 2 priahs shields and side board priah, and have 2 priah's shields in side board, so I can swap out when I see a heavy removal in 1 or the other, thank you for the input:)

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Posted 13 April 2011 at 16:53 as a comment on Pariah's Stuffy Doll

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And grats on making top decks :)

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Posted 13 April 2011 at 14:20 as a comment on Angel Reanimator

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sideboarded lifelink and decided to +1 invasion +1 slagstorm -2pyroclasm

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Posted 13 April 2011 at 14:17 in reply to #152793 on Pariah's Stuffy Doll

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life link would be fun, but I dunno if I want it main board, my hopes is that once stuffy is out I don't need to gain life, but life link would prolly save my ass if hes removed before the win. Pyrohemia would work well, but I hope by the time I get enough mana to put out stuffy the following turn I'll be able to invasion plans or shivan meteor them and then the following turn finish them off

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Posted 13 April 2011 at 14:14 in reply to #152793 on Pariah's Stuffy Doll

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its all good:P

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Posted 13 April 2011 at 05:08 in reply to #152747 on Pariah's Stuffy Doll

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I have 3 in their currently

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Posted 13 April 2011 at 03:08 in reply to #152747 on Pariah's Stuffy Doll

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oh, hmm thats a neat idea, honestly didnt really look at it because I instantly thought infect would just kill stuffy, kool deck

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Posted 13 April 2011 at 02:24 in reply to #152703 on Pariah's Stuffy Doll

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infect wouldn't work because indestructible creatures can still take damage in the form of -1/-1 counters, so unless you could deal 10 damage at once on stuffy he would die without killing your opponent

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Posted 13 April 2011 at 02:19 in reply to #152703 on Pariah's Stuffy Doll

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I would say drop the blue instead of distortion strike you could use a green creature like taunting elf or prized unicorn, disperse I'm guessing ur trying to get ichor rats out twice, it would be more useful to add cards like invigorate, groundswell, vampires bite, vines of vastwood( similar affect to distortion strike) also consider adding rotwolf for more card draws

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Posted 13 April 2011 at 01:40 as a comment on Infinite Infection Help

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+2 heat stroke -1 pyroclasm -1 seething song

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Posted 13 April 2011 at 01:12 as a comment on Pariah's Stuffy Doll

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I like it, I'm gunna try to fit it in

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Posted 13 April 2011 at 01:10 in reply to #152677 on Pariah's Stuffy Doll

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