Izzet Burngro (Modern <$30)

by linusaur on 04 October 2016

Main Deck (60 cards)

Sideboard (16 cards)

Sorceries (4)


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Deck Description

A modern-legal burn, control, aggro deck.

You can buy this at TCGPlayer for less than $30 if you take out the Islands / Mountains and replace the Steam Vents / Sulfur Falls with 4x Shivan Reefs and 2x Island / 2x Mountain.

How to Play

EDIT: Blistercoils and Charmbreaker Devils removed for Thermo-Alchemist and Mana Leaks. Harness the Storm, though conditional, will remain, given its effectiveness in play-tests when combined with Izzet Charm's draw/discard option.

Burn and bounce their creatures in key situations to give yourself a boost. Kiln Fiend / Blistercoil Weird give you early game aggro, Guttersnipe extra burn amplification and Talrand a swarm of tokens.

Harness the Storm lets you double cast by midgame and will give you double-procs of all your triggered abilities, and Charmbreaker Devils will help you return spells for late game power.

Deck Tags

  • Modern
  • Izzet
  • Burn
  • Aggro
  • under $30
  • R/U

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0180270

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Izzet Burngro (Modern <$30)

24 lands is way too high for a deck like this. Your curve operates fine at 2 mana and hits full playability at 3 mana, so I wouldn't run more than 22 lands tops. 21 would be better as you will almost always get your third land by turn 3 and will be up and running.

Harness the storm doesn't give you enough advantage in here and is conditional. I would swap it out for 4x electrolyze, which is basically the best edition to a burn/control deck ever as it can snipe off creatures or hit strait to life and always replaces itself.

Blistercoil weird doesn't do much for you either. Its a turn 1 drop that keeps juicing itself, but that's not really how decks like this win games. You will get 2-3 damage off it if you drop one turn 1, but after about turn 3 they don't matter anymore. I would add in some more instants/sorceries as you are only running 16 now, which is low for a deck like this. Some counterspells like mana leak or remand would help much more as they retain card advantage and trigger your creatures.

I would also give serious thought to running thermo-alchemist, who is basically the best win condition in a deck like this, plus he doubles as a blocker in the early game if you need him.

1
Posted 29 December 2016 at 20:35

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Thank you for the suggestions! It was actually really helpful. And I'm also glad that your advice was keeping with the under 30 bucks theme. Thermo alchemist is extremely affordable.

0
Posted 01 January 2017 at 07:54

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