EDH - Roon of the Hidden Realm

by lotusbloom on 01 January 2014

Main Deck (99 cards)

Sideboard (2 cards)

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Deck Tags

  • EDH
  • Bant
  • Flicker
  • Commander

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,626 times.

Mana Curve

Mana Symbol Occurrence

21440026

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for EDH - Roon of the Hidden Realm

How many enter the battle field effects are in here? also Avenger of zendikar? Also why forst titan over sun titan?

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Posted 01 January 2014 at 08:42

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I counted 17 creatures with "enter the battlefield effects" I really like the control aspect of Frost Titan's tapping ability...but you're right, i should find room for Avenger of Zendikar.

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Posted 01 January 2014 at 22:54

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I feel like you need more, cause if your general is combo-y you should really be making use of that as much as possible. Atleast trade out rubinia since you have so many things that force her to untap on your opponents untap steps. Maybe chuck in progeniter mimic. Basically it seems like you have the deck split between enter the battlefield effects and tap effects, so you could probably be better off focusing on one type of ability. Also you only have 9 things memonic wall can return, and even so archeomancer is a 4 drop with the same ability.

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Posted 02 January 2014 at 00:29

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Thanks for the comments. I took out Rubinia and put an Aura Shards in. i do like having both the tapping abilties and the flicker abilties in the deck. They actually are sinking very well together. I will make sure to take some time looking at your decks as well. thanks again!

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Posted 02 January 2014 at 09:23

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