Thassa's Doom

by Malikye on 23 August 2014

Main Deck (60 cards)

Sideboard (11 cards)

Creatures (2)


Sorceries (5)

Instants (4)

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Deck Description

My take on a blue/red Doom engine deck, removal and counter to get mid game, then look for the high damage Thassa/Doom engine/Shrapnel combo

How to Play

The idea here is to get Thassa down on turn 3, then Doom Engine out by turn 4 utilizing Generator Servant, using counter and removal along the way to slow your opponent down. Once Thassa and Doom out, you can look to hit to the face for 17 on turn 5 if you have a Shrapnel blast in hand, first using Thassa's ability to make Doom Engine unblockable, then sacrificing DE with Shrapnel blast. Spellheart Chimera is a late game low cost insurance policy that can hit the board loaded with counters if you draw heavy on removal and counter early and have to use them.

To help counter fast agro decks I will sideboard in Divination for Ensoul and 2 more Spellheart Chimera's for Ornithopter to get extra draw and build get better draw odds and more tokens for Spellheart Chimara. I would also pull in Void Snare for Negate to slow a creature heavy agro deck down. Going to playtest tomorrow and use Sunday in the weekly Card Shop tournament, feedback/suggestions welcome.

Deck Tags

  • Standard
  • Blue
  • Red
  • Midrange

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0150280

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Thassa's Doom

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