Mono Black Artifacts Standard

by ManiacalManiac on 10 October 2016

Main Deck (60 cards)

Sideboard (14 cards)

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Deck Description

I'm loving the flavor of Kaladesh and black has always been my favourite colour along with artifacts. So I'm having so much fun with this deck at the moment.

How to Play

Syndicate Trafficker is a huge Power house in this deck. It's best to wait till you have a few artifacts in play to be able to protect it with it's ability.
Admittedly the module combo is not exactly competitive but it's so fun and each piece works well on it's own in the deck so I had to add it in.
Scrapheap Scrounger is a great card on it's own, in this deck it becomes so much more.
Marionette Master can easily be a instant win if you have a Syndicate Trafficker in play with a few artifacts.
Multiform Wonder is one that could probably be cut but it has the potential to be very good in this build.
Finally Noxious Gearhulk! Because well, this deck has swamps in it.

Deck Tags

  • Standard
  • Artifact
  • Synergy
  • Fun
  • Aggro
  • Theme

Deck at a Glance

Social Stats

40
Likes

This deck has been viewed 6,597 times.

Mana Curve

Mana Symbol Occurrence

002800

Card Legality

  • Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Black Artifacts Standard

All comments and suggestions are welcome.

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Posted 10 October 2016 at 14:44

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Why no smugglers copter?

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Posted 10 October 2016 at 15:47

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Ya, I hear that card is OK,(joke) I'll probably cut Multiform Wonder for it.

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Posted 10 October 2016 at 16:18

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Actually, for what they each do, I like MF Wonder better in this deck; you're not trying to do the crew bit, anyway, & Wonder gives you a lot more options. Either way, +1. :)

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Posted 10 October 2016 at 19:58

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I have gotten a lot of synergy going with MF Wonder. You are right I was trying to avoid the crew thing. I do have the W/R Dwarf Pilots deck and my Copters are in that.

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Posted 10 October 2016 at 23:57

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Been giving it some thought and I'm gonna cut Chief of the Foundry for Smuggler's Copter.

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Posted 11 October 2016 at 03:24

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That seems like a better trade off.

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Posted 11 October 2016 at 16:52

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Are there any good tribal enhancing cards in standard? (sorry, I don't do standard much)
You did mean for this to be a construct tribal right? It seems that way, but it's not tagged as it.

If so, do you mind posting this on my forum? I'm trying to get an obscure tribal thing going.
www.mtgvault.com/forum/thread.aspx?ftid=9880

P. S. Your welcome, I just made your deck hot

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Posted 10 October 2016 at 23:07

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Well I haven't made the hot page in a little while so thanks. As for the construct tribal thing, it wasn't a focal point it just kinda turned out that way. I like synergistic theme based decks.

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Posted 11 October 2016 at 00:02

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Try Mortuary Mire

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Posted 11 October 2016 at 20:04

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Great deck! One thing that I want to mention is that the Gearhulks are not playable in Standard, with the exception of booster drafts or other events in which you are building from packs.

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Posted 12 October 2016 at 01:35

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why?

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Posted 13 October 2016 at 08:34

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Whoops, ignore me. I did some research into this, and yes: Running inventions in not legal, but running Gearhulks is Don't ask why.

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Posted 20 October 2016 at 03:33

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Inventions are legal in any format the original card they are based from is legal.
Gearhulks have originally been printed in Kaladesh, so any printing of them is legal in Standard.

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Posted 24 October 2016 at 17:51

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I really like the look of this, nice to see an effort with synergy of a new set.
I'm looking to get back into Standard and wanted to keep it slightly budget, already have pieces for a UR Summonings deck I'm working on, but Black is usually my go to colour too.
So wondering if there was a way to bring down the cost of your deck without losing the potency? Replace the Copters with something maybe?
Also how often do you feel the Modules go off and have an impact on the board?
Thumbs up mate!

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Posted 12 October 2016 at 17:10

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I have an under 30$ standard contruct deck. It's colourless though, so it might not be exactly what your looking for.
www.mtgvault.com/stormtide/decks/ai-is-a-bad-idea/

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Posted 13 October 2016 at 21:55

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If you wanted to put something cheaper in there over the Smuggler's Copters, you could look into the Fleetwheel Cruisers. I was running a R/W Dwarves deck for GP and those things ran over people.

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Posted 24 December 2016 at 15:55

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OOH! a deck with the modules! gotta instantly love the deck when you see those

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Posted 13 October 2016 at 04:02

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you have to play metalwork colossus

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Posted 15 December 2016 at 21:55

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I would like to see Eliminate the Competition in this deck. I think it can win you the game if you have your Marionette Master out. You can sacrifice your Artifact creatures and that would trigger her ability and then you can destroy your opponents creatures.

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Posted 20 December 2016 at 01:23

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Just out of curiosity I know "technically" the card is not legal in any format but it would exponentially speed this deck up if you implemented "Tolarian Academy". Although your second color is black and wouldn't exactly fit, but still awesome land if your playing with artifacts. Another notable mention is " Sol Ring".

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Posted 22 December 2016 at 16:40

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Wait, sorry, WHAT?
Firstly, what does "curiousity" have to do with suggesting a card?
Being restricted in Vintage is far, faaaaaaaaaaaar away from being "technically legal" in Standard.

1
Posted 21 January 2017 at 06:21

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BANNED

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Posted 20 January 2017 at 07:54

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What is? Some of the cards?

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Posted 20 January 2017 at 16:56

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Well after a break from MTGVault I'm back. Made a few changes to incorporate cards from Aether Revolt. As well as the banning of Looter Scooter. Still have a lot of fun with this deck. It's not my most competitive standard deck, but probably my the one I have the most fun with.

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Posted 22 January 2017 at 13:08

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Just wondering, why aether hubs? you dont need any other color than black in the deck so why add them at all, may have overlooked something but it just seems like straight black lands would do.

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Posted 02 February 2017 at 06:25

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Btw i agree with the love for kalidesh artifacts and black, my buddy and i built a mono black deck as well, he posted it
here: http://www.mtgvault.com/blackwerk/decks/sacrificial-artifacts/
Just another interesting take on mono black, enjoy

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Posted 02 February 2017 at 06:29

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The Aether Hubs were in originally to give a bit of energy for the now removed Multiform Wanderer. They still fill the same role for the Harvester now.

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Posted 05 February 2017 at 23:39

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I think I'd be more Construction theme with mimic. Trafficker and Herald with removal to fill blacks role.
There's a lot of utility with constructs, lots of value.

There's a black sorcery that gives colorless crea +2/x for 2b.
Modules look fun but I'd be more Animation for a T1 than wasting 2/3 on any other.

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Posted 05 February 2017 at 22:25

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Agreed they were fun but they're just too slow. But I'll add in 3 Heart of Kiran instead of Mimic.

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Posted 05 February 2017 at 23:45

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