masonthekiller

49 Decks, 36 Comments, 11 Reputation

Thanks. I did drop Unholy Indenture for something else... it was just too slow for what I needed. I may a have put in Angrath's Rampage to spit shine a bit.

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Posted 25 August 2019 at 04:29 in reply to #626773 on Rakd-O's Cereal Standard 2020

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I feel Kolaghan Stormsinger could be replaced with something a bit better.

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Posted 17 July 2019 at 04:12 as a comment on Bad Beats

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Might I suggest putting in Helm of the Host? It works very well with Karn's search if it's in the sideboard and it pairs well with the creatures you have.

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Posted 17 July 2019 at 03:19 as a comment on Well-Oiled Machine

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But... what's the point? And are you praying on the 0.00008% chance of getting a perfect hand so you can draw out your deck turn 6?

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Posted 14 July 2019 at 00:16 as a comment on Tatyova 98 lands

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Glass Cannons. Glass Cannons everywhere!

Halimar Depths. Land with deck manipulation. Get it in there.

Cerulean Wisps actually helps a lot here as you can untap Blistercoil under it's ability, tap it for mana with the Mantle, then untap it from Wisps. This nets an additional mana more than you may have realized. And since Gitaxian Probe is Pmana, you can just eat the life for the cast and save more on your car insurance. I mean, mana pool.

Setting up your deck with Serum Visions (or the formerly mentioned Halimar Depths) then milling yourself with Thought Scour can help get rid of the "Shit, I drew another unneeded card instead of my draw engine card" senarios.

I would put in an Elixir of Immortality, an Unsummon, an Aphotic Wisps, and a Storm Entity. The Elixir can help make the storm effect even greater when you have the extra mana to keep the engine going (or just use it to save yourself when your glass cannon breaks), Aphotic Wisps for evasion and card draw, Unsummon for that one creature that may be able to block, and Storm Entity is a nice cherry topping to all the spells you've been casting.

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Posted 23 October 2013 at 13:12 as a comment on Turn 2 Win?

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You only have one creature to polymorph into. A single counterspell or forced sacrifice shuts you down.

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Posted 29 September 2013 at 13:26 as a comment on Presto-Change-O!

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Preordain is illegal in modern format.

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Posted 02 June 2013 at 14:54 in reply to #360536 on Modern Progenitus / Isochron

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Polymorph a saproling. Do-able as early as turn 3.

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Posted 02 June 2013 at 14:30 in reply to #360518 on Modern Progenitus / Isochron

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I've won several drafts with Tormented Soul and Duty-Bound Dead alone. Super-cheap mega win.

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Posted 05 November 2012 at 13:49 as a comment on Booster Draft 11/5/2012

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Creature abilities that don't require a tap activation can still be used.

That's why cards like Crypt Rats can be abused.

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Posted 05 November 2012 at 13:24 in reply to #301909 on Turn 2 WIN

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Thanks for the input. I was in a rush when I first started building.

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Posted 26 October 2012 at 11:30 in reply to #298987 on Sengir Carnival

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If I were running any other format, I'd definitely find a way to fit in Kiln Fiend and Wee Dragonauts.

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Posted 11 October 2012 at 17:11 in reply to #295012 on Izzet Standard

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I prefer Guttersnipe over Goblin Electromancer because Electromancer only benefits 10 of my 22 main deck, non-permanent spells, and Guttersnipe gives every spell an additional 2 damage.

As far as Cancel over Dissipate, I forgot about Dissipate.

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Posted 09 October 2012 at 14:59 in reply to #294964 on Izzet Standard

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I would be a jerk and add Assault Strobe, Double Cleave, Fireshrieker or Cleaver Riot. It makes those Pride of Lions and Thorn Elementals just so... disgusting.

Very nice, simple deck.

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Posted 11 September 2012 at 12:48 as a comment on Thorn in my side

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Trepanation Blade + Mindshrieker. Attack to mill until they hit a land, increasing your chances of getting +x/+x with Mindshrieker's ability.

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Posted 31 July 2012 at 13:25 as a comment on Oh you wanted that deck?

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I saw that too. Swamps are significantly more useful.

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Posted 24 August 2011 at 18:48 in reply to #192402 on Eldrazi Slavers

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It's a bit expensive, but P. Lich + Worldslayer.

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Posted 24 August 2011 at 18:43 as a comment on The Lich Lords

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I run Aether Rift in a very similar deck.

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Posted 24 August 2011 at 18:33 as a comment on R/G Stompy

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When Alara was still in Standard, instead of the 4 Hand of Emrakul, 4 Emrakul's Hatcher, and 4 Awakening Zone, I used 3 Thunder-Thrash Elder with 3 Lightning Bolt, 2 Might of the Masses, 2 Flame Slash, and 2 Naturalize.

Otherwise, this is pretty much the standard Eldrazi Deck.

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Posted 24 August 2011 at 18:13 as a comment on THEY'RE EVERYWHERE!

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This is actually my revised version, since Mesa Enchantress wasn't in Standard because of M11.

Thanks for the advice. I've actually thought that through, and I do have a similar deck already with Rancor, Ancestral Mask, Mask of Law and Grace, and several other cheap auras. I also was debating on Arrest because it shuts down a lot more, but the creatures I see dealing with the most are the ones that are aggressive and need to attack in order to be worth anything.

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Posted 24 August 2011 at 17:50 in reply to #195103 on The Honey Badger

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