mcflyguy

167 Decks, 404 Comments, 90 Reputation

Sooooo, Im guessing you just want attention. Why else would you put 7 Brainstorms in a deck?

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Posted 27 January 2013 at 15:53 as a comment on Unbreakable Stasis

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Why bother with all this when you could just transplant one of the bonds for the new Orzof Guildmage ability?

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Posted 27 January 2013 at 15:49 as a comment on Exquisite Bond

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You are one card from being standard, why Vault Skirge? Plus this will never survive without some sort of mana rama or removal. Since you are playing black I would suggest anything from Ultimate Price, Murder, and Mutilate. I would probably look at two or more types to keep others at bay till this can go off. Go with 3 Tormented Soul/Vampire Nighthawk/Daggerdome Imp and put in Dutybound Dead and Knight of Infamy for the Exalted. Then you might want to think about bumping up your mana to 23-24 and may want to include a couple of Cathedral of War.

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Posted 08 January 2013 at 04:06 as a comment on Exquisite Bond

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Yeah, take a look at this....I got Nighthawk in the SB, but it a hell of a lot better than this trash...this dude doesn't want suggestions anyway just adoration.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=392317

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Posted 11 December 2012 at 17:21 in reply to #309717 on Counters, a lot of counters

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Mutilate has the same CMC as Jarad's Orders and you have plenty of swamps for what it does. Unbreathing Horde works exactly how I expect it to work, especially with Corspejack. If you run Grisly Salvage then you wouldn't need Jarad's Orders and you have the option of picking a creature or land. You, my friend, don't really want advice...instead you want people to give you praise on something that needs work to compete with the big boys. Good day sir, and good luck to you.

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Posted 07 December 2012 at 22:20 in reply to #308677 on Counters, a lot of counters

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Also, Sluice Scorpion is an over priced creature. Dump that for either Mutilate or maybe Unbreathing Horde. The other problem is you need some way to manufacture instant scavenge from your Slitherhead's, I would suggest Mulch or my favorite Grisly Salvage. Jarad's Orders is too slow and clunky for this deck. You really don't need more than 2 Corspejack's, but that's really just preference though.

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Posted 07 December 2012 at 14:48 in reply to #308677 on Counters, a lot of counters

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Already made this once...does no good unless you can get pass USA control and Azorius control. You need Mutilate, Golari is nice for it's multiple abilities, but the former has more potential to board wipe and allow you to stabilize with a Gravecrawler.

Golari Standard:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=392317

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Posted 06 December 2012 at 22:13 as a comment on Counters, a lot of counters

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I completely agree with you Nic. However I was ridiculed by suggesting the change to a broader base by splashing white and including things like Ranger's Path, Mulch and Arbor Elf. I guess good suggestions just get lamented as harsh critique instead of constructive criticism. I still say this is lacking a true constrol element to get you where you need to be. Mizzium Mortars just isn't good enough or reliable enough, compared to Blasphemous Act/Bonfire of the Damned, if for anything else it's not an instant. You'd be better of with Thunderbolt or Pillar of Flame. My last 2 cents for this deck....

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Posted 29 November 2012 at 21:51 in reply to #306421 on PredatorTusk

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Just suggesting a more comprehensive approach to Thragtusk. What you currently have is a green aggro with nothing to keep it from petering out or even to stablize once you get a different look. It's good that the first FNM produced a positive result. If you are asking my opinion on how to make it better than my previous information is just that. Mizzium takes takes too long to be reliable with 3 red mana symbols to overload, but Blasphemous Act becomes an option to wipe and stablize with Thragtusk especially against other Red Wins aggro decks unless you put in a couple more Bonfire of the Damned. Take it or leave it, doesn't bother one way or the other.

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Posted 27 November 2012 at 22:04 in reply to #306163 on PredatorTusk

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I would say to find space for Ranger's Path. Take a chance with blasphemous act should you run against a real tourney junk deck, cheaper alternative to Mizzium Mortars. Maybe a Arbor Elf to make better use of Rampant Growth and another cheap why to advance your mana or Mulch. The final suggestion would be to splash white with Restoration Angel or Serenity Archangel then include Seance combined with Mulch this becomes pretty powerful.

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Posted 26 November 2012 at 21:36 as a comment on PredatorTusk

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I'll pass on Dreadbore, but Slaughter Games is for sure a SB item. Olivia is nice, just dont want to deal with the cost per use. Thanks for the comment.

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Posted 21 November 2012 at 15:26 in reply to #305190 on Conjurer's Capturing Closet Standard

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I would say if your are going to use Conjurers Closet, than you could use creatures and spells which give you controll of other players permanents. Although that would require you to change a color and splash R. I personally like Devastation Tide over Terminus for the simple fact it buries enchantments as well as creatures. I think you could use Seance here as well, but I'm not sure if tokens can be exiled and returned. Silverblade Paladin and Geist of Saint Traft allows you to pair it with the incoming angel which is pretty devastating.

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Posted 21 November 2012 at 02:42 as a comment on NANANANANA BANTMAAAAN

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Yeah, well unlike half the folks that get on the front page regularly I don't engage in pointless bantor which gets them on the front page. Thanks for the comment.

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Posted 21 November 2012 at 02:37 in reply to #305059 on Thragtusk Blink Standard

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Look at the mana curve, 65% of the deck is 2 cost or less. This is the right amount which allows for 2 more spells.

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Posted 09 November 2012 at 22:11 in reply to #302842 on Bant Aggro

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Manofwar....You are out of your mind about Dream Twist vs Increasing Confusion. I've already laid out why the cost of Increasing Confusion is worse and less effective than Dream Twist. If I spend 3 for 6 that's a 2 for 1 mill which is what you aim for. Increasing Confusion fails to provide that 2 for 1 since you have to cast it at 1 to 1 before you can cast it at 2 for 1. At what point do you think Increasing Confusion would be a "late game bomb"? Because this deck as is will end up killing your opponent by the 5th rnd barring any massive control mechanisms.

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Posted 09 November 2012 at 22:07 in reply to #298857 on Bant Aggro

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I agree with the paladin, don't currently have any, but yeah they are pretty good with the double strike.

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Posted 08 November 2012 at 21:46 in reply to #302655 on Bant Aggro

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Glad you like yours more? Your apples and oranges comparison has no value.

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Posted 08 November 2012 at 17:33 in reply to #302586 on Bant Aggro

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That's why my SB has Delver of Secrets to increase the lion share of creatures. The Skymark Roc are in there as a means to bounce creatures, plus it has flying which is the evasion of choice for this deck.

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Posted 08 November 2012 at 14:06 in reply to #302533 on Bant Aggro

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My bad, I was thinking of the 3/1 unblockable for 3. Thanks again.

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Posted 08 November 2012 at 14:03 in reply to #302410 on Bant Aggro

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No, on everything. The mana curve is so low that I would rather draw important spells than mana. Rest in peace is a complete waste of time over the likes of grafdiggers cage. I'm not concerned with filling a graveyard per'se. Again no on the Jace, this deck isn't designed to deck my opponents, never has been it's designed around using mill to pump creatures and Ajani does that and then some.

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Posted 08 November 2012 at 03:47 in reply to #302487 on Bant Aggro

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