EDH - Ghave, Guru of Spores

by mmstahlman on 19 July 2013

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (50 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Since I saw Ghave, I have wanted to create a commander deck around him.

This is my third commander deck. Many of my better cards are used in the other decks, so I was going for synergy instead of power cards.

The goal is to be able to do something each turn, and build upon the last turn.
See Examples in "How to Play"

Suggestions please!!! :)

NOTE: Some of the cards in the sideboard are cards I don't own. Example is Doubling Season. It would be in the deck if I owned it.

How to Play

Block with some tokens, and use Ghave to turn them into double +1/+1 counters with Corpsejack Menace. Then bring them back as 3/3's with Sigil Captain and gain 2 life per with Healer of the pride.

Exile Captain of the watch with Soul Foundry and play her multiple turns for additional soldiers, and her bonus stacks on them.

Exlie Mitotic Slime with Mimic Vat, and when play a copy sacrifice it to Ghave before you have to exile it for a +1/+1 counter. You get two 2/2 tokens that turn into 1/1 tokens when they die and you won't have to exile them due to Mimic Vat.

Please give suggestions on how to speed this deck up. So far, it seems super fun!

Deck Tags

  • Ghave
  • Token
  • EDH
  • Casual

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,194 times.

Mana Curve

Mana Symbol Occurrence

34024030

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for EDH - Ghave, Guru of Spores

ok, so i am going to assume this is like a fantasy deck a bit.

doubling season is an auto include. so is parallel lives. they are just dumb in ghave. mana reflections, is insane also.

0
Posted 21 August 2013 at 17:24

Permalink

For some reason, I had not thought about Mana Reflections... Thanks!

I will include Doubling Season as soon as I find it at a decent price. Added Parallel lives since I recently got one.
Thank you for the suggestions... although I am not sure what you meant when you said fantasy deck. The cards in my "sideboard" are cards I have considered using in the deck, but some of them are cards I want to put in and don't own them (like doubling season)

0
Posted 22 August 2013 at 17:21

Permalink

yeahno worries. when i say fantasy deck i mean like a deck building challenge but maybe one you wouldnt build outside of proxy. that way anything goes and you can build an absolutle monstrosity with no exspense spared because no exspense will be paid. doubling season on a budget....man when you find it send me a message and leave me some lol.

0
Posted 22 August 2013 at 17:35

Permalink

I play with a casual group. We don't play competitive but we have fun. I own all the cards in the Main Deck, and have it in a box behind me.

It is a deck building challenge for me... since I can't afford the lands to make a $1000 + deck (and would not spend that on MTG if I had the $$) so I am trying to use cards I enjoy and see what I can do in order to make this deck faster / more powerful / more fun to play without spending hundreds.

I am starting to think the token generating decks aren't much fun for others, since they may be sitting there watching you "do the math" for your counters and tokens... but we'll see.

Thanks again.

0
Posted 22 August 2013 at 17:40

Permalink

there was a couple of cards in here that i was curious about in card selection
soul snare seems a little meh. because you arent really playing a deck thats got an enchantment theme. so like hana or something i could see it because you could reuses itover and over but for you its seems like limited one shot removal that they can disenchant before you get to select them as a target.

a good card would be crescendo of war. card is insane
i would cut personally abundance and gravity well and righteous cause. just dont really do enough. sadistic glee is good and i see what your doing. but enchant creatures without a way of recouring them readiliy is rough. getting two for one'd all day.

now that im looking at it you kinda have this tool box sac theme going on. i personally havent seen it done with ghave. i used to play an ednrek to similar effect. i want to say its a really REaLLY rocky road because if your token generator gets nuetralized you have a real problem.

0
Posted 22 August 2013 at 17:50

Permalink

i hope you dont mind the critique but now im really sitting down and like looking it over. the funny thing is you are playing so many unuasl cards that i ahve to read them all
not a fan of soul foundry the ascension seems way stronger where your just getting huge creatures for cheap. also the angel mircale card would be good. storm herd could be good. HOnestly i would scrap the tool box idea. ghave doesnt produce enough tokens on his own to make them good and if you have a way of making infinte which there a a few then you dont need them you know. just overrun them and its over. so on that note all creatures except...yavimaya elder pupteer clique eternal witness acidic slime mikaeus seems bonkers.

0
Posted 22 August 2013 at 17:56

Permalink

I like the critique... makes me consider ways to make the deck better, and having to justify why I use certain cards causes me to re-evaluate and decide if they still fit... so thank you.

The "sac toolbox" was more of a ETB / DIES affect... since I'll be killing and creating a lot of creatures... hopefully... I understand that I won't go infinity all that often, and even when I do that this addition to the infinity is pointless.

More than anything, the point was to get the generation of smaller numbers of creatures to be more impacting, since the small creatures don't often help that much until you can overwhelm. I'll have to consider if that is worth the card space it takes up in the deck, and if I drew one of those cards would that be a waste of space, or something I would be happy to see. Part of my thought was a deck that has the ability to go infinite may not get that much attention until it's too late and the sac engine would produce a lot of hate my direction so it is somewhat opposite of my original intent.

Soul Foundry was for creatures with stack able affects like Sigil Captain, Captain of the Watch, etc. but could also be used on Terastodon depending on how late-game it was... I could destroy 3 land per turn and with 3 color commanders that can take out an entire color from some players - but he would be even sweeter with mimic vat....... Simply put - Soul Foundry's not that great but I have never gotten the chance to see it's true affect, so I thought I would try it. It may come out before too long.

Ascension... I assume you mean Beastmaster Ascension? That card would fit nice. I'll have to get it! :)

Not sure what you meant here: "so on that note all creatures except...yavimaya elder pupteer clique eternal witness acidic slime mikaeus seems bonkers."

A note on the creatures: Solarion and Vulturous Zombie are just creatures I had that produce +1/+1 counters to give Ghave some source of usability. As you mentioned if the token generation gets shut down this deck would be dead in the water. I would replace them in a heartbeat if I owned better creatures, so go ahead and mention which creatures you would KEEP / REMOVE and maybe why / who to replace them with.

One I am going to pull from my other deck is Kitchen Finks (anytime he dies just add a +1/+1 to re-use the persist)

0
Posted 22 August 2013 at 20:03

Permalink

Also I need to add Vigor... but I don't have two and he is in my other deck.

0
Posted 22 August 2013 at 20:18

Permalink

ok coll and i hope i didnt offend i know how it is you put your proverbial blood into a deck and to have some stranger tell you its no good is Super annoying. i dont mean anything negative i just want to help.

on that note hears wht i personally would cut WHY i would cut it and what i would replace it with.

armillary sphere: your green your major adavantge and what makes it the strongest color in edh is its ramp.
replace all artifact ramp with cultivate, kodama's reach, explosive vegitation, farseek, ect.

crown of convergence: is just a bad card. +1 isnt strong enough. replace with top. or mirris guile.even oracle mul daya.

mimic vat:never does whatyou really want. and you attract huge attention wants you get a creature and the annoyance of other people when you take it. alot of political hate for not alot of card. replace with phyrexian reclamation. good recursseion low cost and instant sepped with a low black commitment.

sol ring:because i personally wouldnt run any ramp that makes null rod insane it hoses so many decks. basically any deck that not green who really on artifact ramp is done. any equipment is done mean while your ramping out of your mind. even if they destroy it the dame is done. two turns of you rampaping and them not being able to play makes you miles ahead. you timewalked.

skull clamp: its ultra tempting so powrful but i would ditch it for some black draw spells and green draw spells. replace with necropotence and greater good momentus fall ect..

blood gift demon. there is just betterin black but him and grave bornmuse are both tempting. your not failing with it but there are better. replace with draw effectsmentioned.

capatain ofthe watch. no blink. now soldier theme. she's strongest in soldier decks and standard.

so i will say all the creatures i would replace and put in at the end.
contiuned...

0
Posted 26 August 2013 at 02:48

Permalink

fertilid. there are just better ways to ramp.
faceless butcher: underrated removal very good but..your run white which easily has the best removal in the game.
gigantomancer and elder of laurells creature based power is a weakness because if the kill it your effed. cathar's crusade crecendo of war, ext.. harder to remove red cant do it black cant do it blue only temporarily. but everyone can kill the eff out of creatures.

healer of the pride: life gain is always not worth it in edh unless you are hurting your self badly. and i personally would put exsanguinate kokusho ext..

hells's cartaker. there is just better. karmic guide, revilark, suntitan, chainer, then all the the black enchants that do it. oh good thought angel of despair would be amazing. saffi eriks dotteror whatever its called.

wildbeast master again only o so. i would replace with crater hoof behemoth. comes into play and al your saparolings and everything else get massive. oh man rampaging baliths. I shudder at the thought of those guys in thisdeck.

aqua strand spider: very weak: We want fire power. we want a billion mana and drop bombs on there face. this guy isnt the one to do it.

plagued rusalka: i see here shes tempting: she kills indestructible. but again your running black and white. we can do better.

i kinda like lumber not hugethreat hard to deal with fits theme:. but possible cut hes good but he's conditional but a deffinte maybe in my book.

mentor of the meek : good in alot of mono white decks but you have alot of free non creature(read hard to get rid of) draw . so good just wrong deck but right deck, as in syngery theme but underpowered compared to other options.

miotic slime: fun card and the idea of just eating this guy over and over with a doubling season and some sort of boost effect makes me smile but he doesnt do anything with out them. so i would scratchthis one.

necropolis regent : i would have to play test but triple black in a three colored deck seems hinky. but that can be easily circumvented. so it works but again creature ramp but with a single antheme your creatures demand a board whipe or the opponents face certain death.


0
Posted 26 August 2013 at 03:10

Permalink

sadistic hypnotast: seems nasty but hes a little off theme and is a huge threat. replace with mindslicer of myogin of nights reach.
sigil captain seems good. idk if he would make final cut. making the three is pretty sweet thoug. but hes a maybe for me.
skirsdag making one 5/5 a turn is weak sauce.
slum reaper is a not good version of fleshy bag murderer.
basically no creature making tokens i a fan of. replace those with ghave. :)
souls attendant: better things out there
triskel..: worse version of triskelion. and he could deffinatley be in this deck instant win with mikaeus.
solarion: doesnt do anything besides get bigger nd he doesnt have then mirrodin ability that transfers counters so meh.
unruly mob: no evasion no protection and a lame late game draw. cut
victories herald, evasion sweet. life gain is meh cut
i like volturus zombie cool ability and it anywhere but... your not miling and lord of extinction exist so...meh.

0
Posted 26 August 2013 at 03:12

Permalink

ok enchaments these are going to be super beast anything not back breaking an awesome is out. on that note
..iam going to build a have deck when this is over and post it.
bowers passage. not good.
collective blessing: good but there is stronger
diversionary tactics good i like that it can tap down something like ulmaog huge kresh ext..but those arent good enough reason to add it.
growing ranks and into the wild: populate is a lame ability in yourcase you only make one ones so meh. into the wild can be replaced with better ramp(oddly enough creatures ramp this time.)
underworld connections: we can do better.

0
Posted 26 August 2013 at 03:31

Permalink

white sun zenith i would cut. sweet tech but ghave is or god in this case. no deviatiopn from the true religon.lol

0
Posted 26 August 2013 at 03:32

Permalink

cut allsorceries except cultivate and rangerspath. for the reasons of not ghave we can do better. ok time for replacements.

0
Posted 26 August 2013 at 03:35

Permalink

artifacts:
null rod:shuts downalot off decks.
sensei's top: with oracle mul daya is just unfair.
lighting greaves: protect ghave
pithing needle: seems like it doesnt do anything but it stops o, stone other generals,disk, you name it.
creatures:
oracle mul daya: ramp and card advantge for for mana. good
scavanging ooze: hurts alot of other decks really badly and he gets huge and he gains you like and heas cheap and they just made him pretty cheap.
asuza:ramp reasonabley costed and hopefully they waste removal on it. one turn with azusa and damage is done.
solemn: love to get eaten love to be reanimated ramps for four. amazing.
kokusho. loves to be eaten huge loves to be reanimated gains life
karmic guide. reaniamtes loves to be eaten.
revilark: reanimates loves to be eaten
suntitan massive reanimation huge better viglance. amazing.
crater hoof. makes all your guys huge.
avengar of zendikar: makes alot of guys to get eaten its an etb so instant value loves to get reanimatewd loves ramp. winning here
angel of despair: likes to be eaten so she can be reanimated
butcher of malakir: grave pact number 2.
rampagin baloths. makes dudes to be eaten huge beats likes ramp. amazing.
pupteer clique: loves to be reanimated loves to be eaten provides food and beats. really good.
acdemy rec: amazing you know the scor on this one.
yosei the morning star: just shut them off loves to be eaten wins games breaks backs.
saffi: loves to help cards get eaten loves to get reanimated.
woodelves: good ramp reanimation
flicker wisp: good with etb's so its ramp reanaimtion loves to get reanimated
acidic slime good blocks good etb good to get reanimated
linvala: hoses decks
restoration angel:good blink etbs.
aven mind censor: hoses decks
stonecloacker: exile stuff bouce good
mycoloth makes a ton of guys.
eternal witness: super good.
mikaues the unhallowed
syslvan primodial house
terrastodon house
woodfall primus house

0
Posted 26 August 2013 at 04:03

Permalink

enchantments
greater good: draws all the cards
necropotence: best drawin magic
phyrexian arena: phyrexian arena
necromancy:reanimation
phyrexian reclimation: good recovery
mana reflection: doubles mana
animate dead: good
fecundity: drawsgood.
survival of the fittest

0
Posted 26 August 2013 at 04:14

Permalink

spells:
demonic tutor
vampiric tutor
krosan grip
wrath of god
austere command
exsanguinate
entomb
regrowth
cultivate
kodamas reach
living death

0
Posted 26 August 2013 at 04:23

Permalink

lands
highmarket
diamond valley
phyrexian tower
old duals
new duals
yawgmoths tomb
but i would have like 38 lands total.

0
Posted 26 August 2013 at 04:28

Permalink

spells
exsanguiate
entomb
demonic tutor
vampiric tutor

0
Posted 26 August 2013 at 04:30

Permalink

spells
entomb
demonic tutor
vampiric tutor
natural order
tooth and nail
austere command
wrath of god

0
Posted 26 August 2013 at 04:33

Permalink

lands
urborg tomb
diamond valley
high market
gaeas cradle
cabal coffers
then duals all between the colors.

0
Posted 26 August 2013 at 04:41

Permalink

man i doubt you will even read it all but there it is. my full and honest attempt to help you with your deck. i havent tsted it out yet but that looks like a consistent, resilient fucking monster right there. we substituted bad creatures with good ones. utilized the sacrificing ti get more value and addedan element of reanimation for increased resiliece and utility. iknow its exspensive but...that right there is how a deck is made. work towards making that. not all of that is exspensive. any questions i hope you know by now that you should just fire away

0
Posted 26 August 2013 at 04:45

Permalink

I will be reading all this. Just not at this moment... Got about 1/2 way. I'll send you a link to the "Ideal State" deck (as in what I would do if $$ was not an issue) for more thoughts :)

0
Posted 26 August 2013 at 22:19

Permalink

Ghave + Juniper Order Ranger + Earthcraft = Infinite Saprolings

Unfortunately, Earthcraft is going up in price. I think it's around $15 at the moment. However, the Juniper Ranger isn't expensive and helps with counters.

*Doh - edited afterwards - you have Juniper in sideboard, didn't see earthcraft though, anyway, gl.

0
Posted 27 August 2013 at 07:13

Permalink