mymobbsdeep

64 Decks, 560 Comments, 228 Reputation

its my business, you did it to my deck dumb ass, and it pops up in my notifications on all the other decks you did it to. At least try and be helpful if your going to do that, no one wants your spam

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Posted 24 June 2013 at 02:13 in reply to #369567 on Infinite Extort

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way to copy and paste the same message over and over again, damn troll

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Posted 24 June 2013 at 01:52 in reply to #369567 on Infinite Extort

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he wouldn't be bad, but the dragons I chose have specific abilities that im looking for. Balefire Dragon is pretty much a board wipe each time it hits. My friend owns this deck and ive conceded many times if he gets it out in the first couple of turns. Utvara Hellkite allows me to spam dragons, which is obviously never a bad thing. Suddenly your being attacked with 8 6/6 flying dragons, which is going to give 8 more to block with, and 16 to attack with next turn. Utvara and Balefire dragon are the most usable dragons out of all of the dragons I have ever looked at, and trust me I looked at a lot of them before I made this. Furyborn isn't really all that needed and doesn't see play a lot with the additional 6 counters on him, but the potential is always there and that's why I chose him as well. Moonveil is cool, but the goblins double as chump blockers as well as mana food, so they are never guaranteed to be on the battlefield for long, which would render Moonveil rather useless. Thanks for the comment though, im always interested in ideas on tweaking.

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Posted 18 June 2013 at 02:06 in reply to #367040 on Dragons (budget)

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looks kinda scary now lol

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Posted 13 June 2013 at 23:16 in reply to #365538 on The Worldslayer

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actually, I could do both, I was thinking of dropping swiftboots for it. I only had those in here for early hexproof but I think it might be worth the risk. what do you think?

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Posted 13 June 2013 at 00:49 in reply to #365538 on The Worldslayer

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yea I had it in here, but steelshapers gift works better since im looking for equipment only. And it saves me money. thanks lol :p

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Posted 13 June 2013 at 00:30 in reply to #365538 on The Worldslayer

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those are good equipment, but completely not what im going for. thanks though

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Posted 13 June 2013 at 00:12 in reply to #365515 on The Worldslayer

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so I edited it a lot to make room, but I think it helped direct me more to my gameplan, very helpful man.

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Posted 12 June 2013 at 23:41 in reply to #365463 on The Worldslayer

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hahah that's awesome news, thanks again

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Posted 12 June 2013 at 23:36 in reply to #365463 on The Worldslayer

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ahh excellent, thank you sir

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Posted 12 June 2013 at 23:30 in reply to #365463 on The Worldslayer

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well flickering wand works as many times as I want it to, I think you might be readin that card wrong, its quite exceptional. The tutor is a good idea, but if im going to run it, I might as well run 4 of them instead of just two. They are very expensive I know, but having 2 just seems kinda pointless. Thanks for the advice, il work some in

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Posted 12 June 2013 at 23:28 in reply to #365401 on Buff, Buff, Smash

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done and done lol

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Posted 12 June 2013 at 22:27 in reply to #365401 on Buff, Buff, Smash

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well said. I appreciate it, I do like how this deck looks now.

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Posted 12 June 2013 at 22:26 in reply to #365401 on Buff, Buff, Smash

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well I already have flickering ward, you don't think that's overkill?

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Posted 12 June 2013 at 21:52 in reply to #365401 on Buff, Buff, Smash

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thanks it does look entertaining :p

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Posted 12 June 2013 at 21:38 in reply to #365395 on Buff, Buff, Smash

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that's freaking sick, good find man, thanks much

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Posted 12 June 2013 at 21:37 in reply to #365401 on Buff, Buff, Smash

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id ditch warclamp and Ajani for 4 student of warfare. id also ditch sacred mesa and one or two odric master tactician (don't need four because he is legendary) and id add in 3-4 Blind Obedience. If you don't add in some smaller and faster human drops, Champion of the parish wont amount to anything threatening early. good luck

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Posted 07 June 2013 at 05:04 as a comment on white mob

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well if it works with the friends you play with that's fine

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Posted 07 June 2013 at 01:52 in reply to #362489 on 3...6...12...KABOOM!

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I have never been a big fan of the spark trooper its way too easy to kill, my friend uses it and all I need is a 1/1 with first strike to kill it, or any instant that deals 1 damage, then you wasted four mana, lost out on life and damage and now have one less card to play. I realize your deck also revolves heavily on frontline medic, and you say don't let it die. But you have literally no way of keeping it from doing so, its open to everything that all your other creatures are open to. You do however have a nice mana curve, usually I don't recommend this to people but running 4 Tajic might not be a bad idea, or even three. then cut down on spark troopers. My biggest flaw with battalion is that you end up waiting for the right moment to strike, and if you are being agro rushed or your creatures are being burned or countered, you may end up doing a whole lot of waiting for that battalion affect. Most battalion creatures do almost nothing by themselves except Tajic. Any deck that relies heavily on numbers is very open to removal and is devastated by it. I might look into some forms of defense for yourself, maybe Blind Obedience or Oblivion Ring, any defense is better than none. Sorry if I come off rude, not trying to be, just trying to be helpful and honest. Good Luck!

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Posted 06 June 2013 at 00:35 as a comment on 3...6...12...KABOOM!

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I think it looks pretty good, thanks for the help

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Posted 04 June 2013 at 19:51 in reply to #360019 on ByeBye Deck

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