okay thanks, do you think I might need another form of control in here possibly? I do realize that very agro decks will take hard advantage of me having only one board wipe to deal with everything they play, but I don't want to make the wipes or clears a large priority.
Permalink
well let me know, I have no idea to be honest lol. thanks for the help
well no not really, I have 8 lands to give me plains, and I have two different counter spells that require 2 blue mana each. Which I think Im more likely to be using early and more often than I will be using supreme verdict. At least I think so lol
I like it, but I might condense it down to more of less instead of less of more. Ratchet bomb is awesome, running 3-4 would be a good choice. Since your goal is to win with your planeswalkers, I would focus a bit more on defending them by running more removal and counter spells. So maybe add more Celestial Flare and Dissolve. Sphinx's Revelation is a great card, but I think it would be a huge risk to actually cast it seeing as it will most likely require most if not all of your mana, leaving you and your planeswalkers defenseless. Just my opinion :p good luck
my tits are quite calm, I just dont understand how there are amazing decks that go unnoticed, people with decks that need help, and then some idiot makes a deck with 999 black lotus or a deck made of the worst cards ever or a stupid deck like this that has almost no chance of being successful on any regular basis, and it gets all the attention in the world with 100 likes, 500 comments and a bunch of idiots congratulating them on making something original. its not cool or even funny for that matter, its just a waste of a hot spot with a bunch of morons loving it. Epic idea? you cant even have fun with something like this. "Oh god I cant wait to play with my land deck, excuse my while I mulligan 30 times hahahahha aren't I so funny?" Unglued is popular for all the people that cant make a real deck and think its funny to pull there wieners out because a card tells them to do so.
no offense man but ive seen this from about a ten other people on this site and I still have no idea why ppl like it. it works like 3 percent of the time and its really a terrible idea. mulligan until you have one card out of the 57 others is a ridiculous idea and should not even be considered. so stupid.
I always laught to myself when I see someone make a post on the most popular decks on the site and have made only 1-2 posts before and all happen to be on this players page and also have no decks of there own... its almost as if.. they aren't real people? and just multiple accounts that users make to insure there deck stays alive? like this is a new idea and its interesting and all that, hell, when I first saw it I liked it too. But 170 likes for a deck that does that same thing as an older for 2 less mana? BULLSHIT. Its a good deck, but not that good. stop making accounts dude, this deck is old news.
lots of different decks... not really gearing this deck in order to defend against any specific deck, so archive trap seems like a card I wouldn't mainboard. the reason im only running two mind grind is for that exact reason, it is expensive but later in the game when I have the mana to use it, its a great finisher. I didn't include drowned catacombs just for the sake of cheapening the cost of the deck. otherwise I would sub out darkslick shores for it. snapcaster is cool but also very expensive and I don't have a way of flickering him incorporated in the deck. The deck here is very well rounded, my defense doubles as my offense, I have large creatures threats, card draw, counterspell and tons of milling. The main concern I have is cards being played that keep cards from going in the graveyard like Green Suns Zenith. Lots of cards can ruin mill, so im running a couple cyclonic rifts so I can counterspell if needed.
no offense or anything, but I don't think he intends on actually making this deck or participating in a tournament with it. To me, it looks like a new way to win that he brought to the table for people to see. Im certain that there are better ways to make it work in legacy or vintage, but the fact that its standard is just funny and interesting to know that this is a possible way to win.
am I the only person who thinks this deck looks incredibly slow? I would run 4 of those utopia sprawls or Birds of Paradise, and 4 arbor elves or something that gives you a boost. Looks like you very well could end up sitting there for three to four turns waiting to play something useful. If you opponent is even slightly agro or has a nice combo, you could be almost or already dead well before you get a creature out.
I try to keep all my decks legacy legal, I have never played in a tournament before, but if given the chance id like to be able to
see I like this deck much more than my own. yours isn't even that much more expensive than mine. I guess its all about advertising, Lambs to the Slaughter is just exciting haha. the only thing I can see, is that you lack the search mechanic needed for genesis chamber and or skull clamp. seeing as a big part of your deck is those two cards, I think it would be worth the investment.
although his spelling and grammar are both terrible ^^^^^ i agree with him 100%. If i didn't spend a dime on booster packs when i started out, i would probably have at least 2 extra decks that i actually wanted to make. Your much better off buying cards you want online. My advice is to look at some decks on this website and see what a well constructed deck looks like. Then, also on this site, make your own deck before you buy any cards, and listen to some of the advice given to you. The most helpful website i have ever found besides this one, is Wizards.gatherer.comit is a google search engine for magic cards. This blew my mind when i first found it, now when i make decks, its all i use. Once you learn how it works, im sure it will be the same for you. good luck. Oh and by the way, you never want to run 1 copy of 24 different cards... First thing when making a deck, is finding a goal. Then base your deck around it. use that site, i promise you that only good things will come. respond if you have questions on how to use it
i don't disagree with you by any means, i think i would want to make a different deck entirely to support your idea. in all honesty, im not sure why this deck is so popular, i think it would get stomped by most decks, agro specifically and burn decks. its very cheap to make, so i guess that could be why. i just enjoy making decks :p this deck does have great combo potential but requires a decent amount of time to get started before anything really happens. I think most decks, even those with limited removal, would put this one to bed before anything happened
I like killing wave a lot, my friend beats me quite often with it. im not sure of its place in here though because i have creatures that i don't really want to die... but it has a very strong finisher capability. il think about it, thank you
love the skull clamp idea, nice work
I could but dude, pawn of ulamog is a huge sac spawner. I sac a creature and he gives me something else to sac in return... I don't know if I can give that up.
yea but he is 5 mana to get out, plus they don't come back until the end of the turn. not a bad card by any means, but without putting in a ramp of some sort, I don't think he would see much play. thank you all the same
I like the thought picker witch for sure, not so much the caregiver though. thanks for the input!
Yea I Know,It Would Be Great In Here, But I Don't Know Where To Put It
221-240 of 557 items