The Red/White/Black show

by nicejosh on 03 April 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

BEEN WORKING ON THIS DECK FOR A WHILE NOW, LOTS OF TRADING AND DRAFTING TO BRING ALL THE PIECES TOGETHER, I HAVE PLAYED IT AT SEVERAL FNM AND FINISHED TOP 3 FOR 3 WEEKS STRAIGHT, LOTS OF REMOVAL AND BIG SPELLS MAKES FOR A FUN DECK

How to Play

WELL THERE IS PLENTY OF 1 AND 2 REMOVAL SPELLS TO GET YOU TO TURN 3 WHERE YOU MOST LIKELY PLAY A RECKONER THEN YOU CAN FOLLOW UP WITH SUBLIME AND SWING FOR 5 WITH THE RECKONER OR I WOULD RATHER THROW OUT A NIGHTHAWK CAUSE HE IS JUST AN A-HOLE THAT EVERYONE HATES, THEN TURN 5 ITS OFF TO THE AIR WITH HELLKITE, OBZEDOT OR A NICE CURSE OF BLOODLETTING OR EQUISTIE BLOOD FOR LOTS OF LIFE GAIN, ONCE THE TRAIN PICKS UP SPEED THERE IS NO STOPPING IT!!!!!!!!!

Deck Tags

  • Boros Reckoner
  • Vampire Nighthawk
  • Thundermaw Hellkite
  • OBZEDOT
  • Exquisite Blood
  • Aurelia
  • Sublime Archangel

Deck at a Glance

Social Stats

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This deck has been viewed 938 times.

Mana Curve

Mana Symbol Occurrence

21028310

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Red/White/Black show

22 lands with this curve tells me all of your losses probably came when you got screwed on mana Your avg CMC is sitting around 3.4 and your average land draw per game is prolly about 7. This means you have two or three turns a game where you are playing no spells which is still a little on the inefficient side. I think if you could lower your avg CMC or raise your lands per game you may have an even better finish. Good concept.

Remember, the"professionals" spend hours and hours a day play-testing their decks so that they can play a spell per turn, and that that spell will have impact and synergize throughout the match.

0
Posted 03 April 2013 at 18:10

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