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Originally a Mirko Vosk deck, I switched to Oona due to lack of defense. Being able to make a bunch of flying tokens can save you sometimes. But because dimir only does a few things really well, and most of the legends work well with mill tactics, I decided to leave the commander slot open for whoever I feel like using, as well as based on my opponents. I call it the league of shadows. Buahaha!!
duskmantle guildmage's 1st ability can be triggered multiple times, doing damage per card milled equal to the number of times activatedlots of combos in here:tunnel vision + hinder, spell crumple, jace, vessel of endless rest.traumatize + keening stonemindcrank + duskmantle guildmage, bloodchief ascensionFun deck to play, lots of possibilities. Bit tricky to build board presence and mill at the same time without gaining too much attention. May want to build a combo first, swing and potentially take out an opponent, and in such a way that it boosts your board presence after, like using bone hoard, lazav, undead alchemist, liliana vess, necrotic ooze, things like that.
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NOTE: Set by owner when deck was made.