Modern Encahntments

by noexcuses1788 on 12 March 2014

Main Deck (60 cards)

Sideboard (3 cards)

Creatures (3)

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How to Play

basically, everything plays off enchantments. draw cards, buff creatures. also putting in creature that destroys all enchantments and gets +1/+1 for each enchantment in a graveyard

Deck Tags

  • Modern
  • Buff

Deck at a Glance

Social Stats

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This deck has been viewed 619 times.

Mana Curve

Mana Symbol Occurrence

3300019

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Encahntments

"Each enchantment in a graveyard"? Which card is that? I may have overlooked it.
Also, Blanchwood Armor doesn't exactly fit in this deck since you don't have any Forests.

0
Posted 12 March 2014 at 05:46

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Enchantment decks normally try to be a little faster than this deck. They use hexproof creatures and cheap enchantments.
Starting with cc2 in your mana-curve, and having no ramp, is seldom a good idea.

Some suggestions, based on my G/W pauper enchantment deck (http://www.mtgvault.com/muktol/decks/gw-pauper-enchantment/)
Gladecover Scout ({G}; 1/1; hexproof); Silhana Ledgewalker ({1}{G}; 1/1; hexproof; can only be blocked by creatures with flying or reach), Slippery Bogle ({G/U}; 1/1; hexproof)
Ethereal Armor ({W}; Enchant creature; Enchanted creature gets +1/+1 for each enchantment you control and has first strike), Forced Adaptation ({G}; Enchant creature; At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.), Hyena Umbra ({W}; Enchant creature; Totem armor; Enchanted creature gets +1/+1 and has first strike), Rancor ({G}; Enchant creature; Enchanted creature gets +2/+0 and gains trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand), Spider Umbra ({G}; Enchant creature; Totem armor; Enchanted creature gets +1/+1 and has reach.)

Greetings
Muktol

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Posted 12 March 2014 at 09:58

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