Budget EDH: Triple Trouble

by NorthernWarlord on 21 May 2015

Main Deck (99 cards)

Sideboard (2 cards)

Creatures (1)

Enchantments (1)

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Deck Description

Do you want to play EDH? Don't you have an EDH deck? Do you think most of those ready-to-play-decks cost too much for your desires?
...Or do you just think you can't figure out a funny idea for your EDH deck?
NO MORE!
Budget EDH-series is meant for players that want to play EDH.
They are playable and their price is low! (Between 25 and 50 bucks.)

How to Play

Inspired and requested by Knightman422.

Sen Triplets allow you to play your opponent's game...
for as long your opponent shares a color with you. If they don't, at least you'll see when they have annoying threats in their hands so you can force them to discard those cards with cards like Castigate and Coercion.

Well the game has been stalled up, you can start throwing control spells and kill spells to keep your opponent down so you can finish them up with your big beatsticks.

Deck Tags

  • Inspired Deck
  • EDH
  • Budget
  • Cheap

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 4,654 times.

Mana Curve

Mana Symbol Occurrence

25423400

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Budget EDH: Triple Trouble

This is great! I have one suggestsion though - Celestial Dawn will let you cast any of your opponents spells, even if they are red or green. +1!

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Posted 21 May 2015 at 16:24

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Looks fun Paradox Haze vould be fun in multiplayer

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Posted 22 May 2015 at 05:50

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i think that Ghostly Flicker could be an excellent add..

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Posted 22 May 2015 at 09:41

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* I assume, since this is EDH, that this is for multiplayer. If this is the case, I would stay away from single discard spells like Coercion, they are really bad in multiplayer because they create card disadvantage. Also, in this case, they are contraproductive since every spell you discard is a spell you can't cast yourself with Triplets!
If you still insist on discard, look into cards that generate card advantage or that have a second use beyond discard. If Mind Twist is too pricy for you, there are other nice cards. For example I am missing the very excellent Probe! But really, get rid of stuff like Castiagte, all that does is limiting your Triplet options.

* Sen Tripltes only have a toughness of 3 and are coloured artifact creatures on top of that. Read: They are very fragile (for a Commander). Note that any good EDH deck is hellbent on killing, exiling, neutralizing or shuffling away enemy Commanders. So, you have to be prepared for that, you need to protect it! You run the excellent Hindering Light but forgot about Confound. Willbender should be in the creature mix. Valorous Stance is a versatile card. To make room you could ditch Silence (doesn't do much) and Perplex, which, again, is counterproductive regarding the Triplets!

* Inspecting the creatures I found the same problem:
All those discarders that are working against the Triplets! What you need instead are ways to prevent the opponent from playing stuff or at least slow him down! The perfect card to replace Hypnotic Specter & Co would be Grand Arbiter Augustine IV because he both slows opponent's down and helps you casting their stuff. I know he is around four dollars but he is so exceptionally good in this that I'd try to cut some dollars somewhere else (and I do think since EDH decks have 100 cards it wouldn't kill you to set the budget line at 40$).
For the same reason, Angelic Arbiter should be in this.

* Esper Charm:
suffers from the same problem! Since you don't want to use the discard part of Esper Charm, you'd be better of replacing it with Dismantling Blow, which does BOTH of the two remaining options (and could also be used on an artifact instead).

* Another problem of this deck:
You need to somehow get red and green mana in order to cast red and green spells your opponent might have in hand. However, by EDH rules you are not allowed to run anything that directly produces G or R like Mountains. The solution: A) "Rainbow" lands like Grand Coliseum and b) Fellware Stone and Exotic Orchard should be in to help casting whatever sits in opponent's hand!

* Necromaster Dragon:
Don't play him! Milling your opponent randomly for 2 is not only pointless in EDH, it is outright dangerous because most if not all EDH decks play out of their graveyard in one way or the other! All this does is giving your opponents more options to reanimate! If it's the zombie tokens you want, play something like Syphon Flesh which is a VERY potent card in multiplayer but as friendly to your purse as that Dragon.

* Demon of the Wailing Agonies:
The problem is that he doesn't do much for his mana as long as you don't have your commander in play. The problem with this is that commanders typcially spend 90% of the game in their command zone. You need cards that help you getting into a position where you can safely cast Sen Triplets, not cards that are only good if the game is already running good for you.
There are countless possible replacements, I'll limit my suggestions to creatures that are versatile and useful but close to p/t and mana cost of the Kraken and Demon they replace (and budget ...):
- Bloodgift Demon
- Archfiend of Depravity
- Archon of Justice
(The Kraken is nice enough on it's own)

* Tower Gargoyle:
I don't see why you added this. Budget or not, a 4/4 vanilla creature for 4 mana of 3 different colours stinks! Play Conundrum Sphinx instead, it is less troublesome to cast, less fragile (because it's not an artifact creature) and has a positive ability on top of being 4/4 flying. Budget? It's a 30 cent rare. Check.

* Jetting Glasskite:
Also a weak choice. It can dodge the first targetted removal spell but still dies to a lot of other things. Moreover, a 4/4 flyer for 6 mana without any other abilities isn't a big threat and nothing anybody would want to waste a Swords to Plowshares or similar on anyway, so Glasskite's ability is kind of pointless. If you want to stay fancy, try Mist Dragon instead. Phasing out whenever you pay 5 mana is much better than Glasskite's static ability. A more conventional choice for a replacement would be Pristine Skywise. Costs also six but is beefier and if you have any instants ready you can protect it pretty well (could also be used offensively making it unblockable in the right situation, or could be used as a surprise blocker etc.).

Sum up:
- Coercion
- Castigate
- Appetite for Brains
- Demon of the Wailing Agonies
- Necromaster Dragon
- Tower Gargoyle
- Jetting Glasskite
- Perplex
- Silence
- Hypnotic Specter
- Dimir Cutpurse
- Esper Charm
+ Probe
+ Willbender
+ Valorous Stance
+ Confound
+ Bloodgift Demon
+ Archon of Justice
+ Archfiend of Depravity
+ Spyhon Flesh
+ Pristine Skywise/Mist Dragon
+ Grand Arbiter Augustine IV
+ Angelic Arbiter
+ Dismantling Blow

Except for the Grand Arbiter Agustine IV, all of the suggestions are budget, too!

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Posted 22 May 2015 at 13:31

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As I mentioned, some cards are impossible to cast thanks to the color differences. Each card that I can't/don't want to cast will be discarded with those discard-spells. That's why they are here. (I presume you didn't read How to Play.)

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Posted 22 May 2015 at 13:35

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You already run Celestial Dawn in order to play red and green spells and I added Fellwar Stone and Forbidden Orchard in order to play those. Even if you don't draw them, single discarders are not worth the trouble in multiplayer. If there are 3 opponents left, they draw 3 cards in total, but you can only neutralize one of them with something like a Coercion. It's not gonna work.

If you really want to keep discard, use something like Disrupting Scepter.

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Posted 22 May 2015 at 13:40

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Fellwar Stone and the Orchard ain't gonna do nothing. I can't add any mana to my mana pool outside the colors of the Triplets.

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Posted 22 May 2015 at 13:41

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Hm, the rules changed a lot then ... let's see ... North Star?
Anyway, single discard won't get you far. Feel free to ignore this advice, I'll shut up then :)

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Posted 22 May 2015 at 13:57

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I already made some changes.
XDDD

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Posted 22 May 2015 at 16:24

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Would Mycosynth Lattice allow you to play your opponent's red and green spells?

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Posted 25 May 2015 at 20:46

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It would, but it's not budget at all

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Posted 25 May 2015 at 21:24

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Right. Didn't check the price this time, was just so happy to find a solution.

EDIT:
What the heck - WHY is this so expensive in the first place? Just because of Commander?

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Posted 26 May 2015 at 08:14

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It is super powerful and has tons of synergies. For example, use that with Karn, Silver Golem to nuke lands for 1 mana.

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Posted 26 May 2015 at 11:50

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But it costs 6 and is only legal in older formats. That usually prevents it from being more expensive than a few dollars. Well, but these days most older cards are either dirtcheap or very expensive :)

EDIT:
Checked my collection and I own one, cool, so I have to sell it quickly before it gets reprinted.

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Posted 26 May 2015 at 12:08

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OK! Here we go, this one has been getting to me for a while I want to run a modern legal, Esper deck that takes advantage of 4 Ghostly Prisons. Super control and such... What do you think?

Also, take a look at this. It's not budget but, what do you think?
http://www.mtgvault.com/greatmasterz/decks/esper-countermage-burn/

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Posted 22 May 2015 at 15:41

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Just as a bump to see if the recipe changes any, new EDH ruling for this year allows you to produce mana outside your colors and even cast spells with it. If this changes how you build the deck, please let me know.

Absolutely love the style of deck though and was considering making a lower powered set of EDH decks to get my wife interested. When I went through the lengthy list of potential general's, she perked up in a scary way.

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Posted 10 February 2016 at 13:51

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