patchkey

22 Decks, 144 Comments, 15 Reputation

this deck is real

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Posted 06 March 2012 at 18:52 as a comment on not tokin'

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- obliterators. + fume spitters.

undeniable synergy w/ geralf, & instant 1-drop removal.

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Posted 06 March 2012 at 18:51 as a comment on UB Zombies

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got damn!!

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Posted 02 March 2012 at 16:10 as a comment on the big slich

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yeah, but traditional tezz. doesn't stand a chance in this fast-azz meta w/ delvers and ramp everywhere. 13 is enough to make a 5/5 when tezz comes out, but not too much to have a bunch of crappy artifacts out if he doesn't show up.

hence, bloodline keeper. he's the real mvp.

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Posted 26 February 2012 at 03:59 in reply to #237139 on tezzy tezzy

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my reasoning for verdict is that cards w/ hexproof (dungrove, equipped geist) and pro-black (mirran) put up unbreakable walls and really make a clock for this deck. geth's allow me to target the player in removing those threats, and porcelain (in the side) trades w/ mirran.

thanks for the comment. ;)

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Posted 25 February 2012 at 00:17 in reply to #236972 on b/u zombies

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nah, it's pretty unreliable.

good ideas though...

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Posted 22 February 2012 at 22:10 in reply to #236403 on Worship Us, the Best Trolls on this Site

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this deck is affordable...
...but is it consistent in its draws?

**i'll sleeve it up and get back to you**

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Posted 22 February 2012 at 13:06 as a comment on Worship Us, the Best Trolls on this Site

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sweet...+ 1 frousand... :(

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Posted 22 February 2012 at 04:43 as a comment on Worship Us, the Best Trolls on this Site

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the metamorphs are there to copy their big guys, my swords, or copy a hellrider / oxid ridge for double damage. 21 might be kinda low for 8 things at 4cmc.

i'll test and get back to you on that one.

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Posted 19 February 2012 at 02:14 in reply to #235568 on rg aggromatron

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what would you sub out for them?

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Posted 18 February 2012 at 21:10 in reply to #235568 on rg aggromatron

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woah......

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Posted 13 February 2012 at 19:19 as a comment on Runnin with the devil

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no spot removal?

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Posted 04 February 2012 at 18:35 as a comment on The Creature Crusher

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quite tight...i've got nearly the same build, though i'm -1 grave and +1 think and +1 black sun's.

darkslick shores, if you've a spare $40, help the mana out tremendously.

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Posted 01 February 2012 at 00:47 as a comment on ub control standard

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essence of the wild also combines nicely w/ spider spawning.

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Posted 31 January 2012 at 18:35 as a comment on silly shit

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5 land...play kessig cagebreakers w/ all the smaller creatures you've mulched into your graveyard.
6 land...play essence of the wild, then attack w/ kessig cagebreakers, then put X 6/6 dudes on the field tapped and attacking.

nuts.

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Posted 31 January 2012 at 18:32 as a comment on silly shit

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first standard tourney win w/ a non-standard deck...congratulations.

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Posted 28 January 2012 at 21:20 as a comment on Tounrey Essence of the Wild

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this is the one.

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Posted 28 January 2012 at 21:10 as a comment on The Creature Crusher

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yeah, they're similar. like the description suggests, there is some "slight variation" in the # of gut shots, vapor snags, midnight hauntings, and the sideboard.

the core's pretty much the same in all the delver blades though. if you have better ideas, i'm open to them.

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Posted 23 January 2012 at 22:21 in reply to #229634 on delver blade

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yeah, it's gaining in popularity pretty fast.

i haven't had a chance to earnestly try it out, but in pseudo playtesting, the thing really smooths out your draws, and trades the bad cards in your hands for the good ones. oh, and the guy really doesn't mind holding a sword or a pike.

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Posted 22 January 2012 at 16:32 in reply to #229398 on delver blade

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if you have the wurmcoils, then def. the wurmcoils. fits the curve a lot better than batterskull, and is a superior win-con.

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Posted 22 January 2012 at 00:29 in reply to #229274 on wolf run black

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