Rentaromon

47 Decks, 114 Comments, 1 Reputation

interesting idea, but i think that adding a fiew cheap protection or killing spells would help out.

a like that you found a good use for forbidden orchard.

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Posted 08 June 2010 at 08:49 as a comment on Playing with my Dingus

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what is this i dont even?

just throwing any old green card that looks cool in a deck does not work!!

bleh i dont even want to give any constructive critisizm for this one.

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Posted 07 June 2010 at 13:38 as a comment on Elephant rage

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you have only 10 cards to protect you wile you pray you get one of the twinclaws out in time!?!?

horrible idea for a deck, add more attackers! their are some awsome green white attackers, and with red they get even more powerfull.

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Posted 07 June 2010 at 13:36 as a comment on twinclaws

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what dedwards said, that card works wonders for this kind of deck.

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Posted 07 June 2010 at 13:29 as a comment on Suspend

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i like it, i have not seen that many good demon decks and this one is! only 1 problem, a lot of red and only 8 red mana, i think maybe 2 mountains would make it a bit better, but since it uses so much black maybe its better your way. Graven Cairns would be the best card for the job. it can make red or black and even turn red into black, best of all it comes in untapped!

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Posted 07 June 2010 at 13:20 as a comment on Demon Deck

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i like it, its a great idea. but there has to be a more cost effective draw/discrad card than that tome! it cost 3 to play and 2 to activate, i could easily find a creature that can do the same thing without a activateing cost.

other than that i think its a great idea for a deck! this is the only deck ive seen that draw/discard is a great power!

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Posted 07 June 2010 at 13:13 as a comment on Circle of Protection/Burn Deck

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no offence but i see this deck being a huge flop, way to hard to get stuff out and when you do their is nothing to equipt it to but mana makers!

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Posted 06 June 2010 at 22:18 as a comment on Suit Up Two

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interesting idea. but turning it into a splash for the second round is not all that much of a inovation. your better off just haveing them in your deck and simply not playing them.

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Posted 05 June 2010 at 22:52 as a comment on Switcharoo

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bleh allies to easy, make something unique! ive seen a thowsand allie decks that look exactly like this.

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Posted 05 June 2010 at 22:48 as a comment on (Ally Deck) If at first, you don't succeed...

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um makeing a 7 drop your win card and haveing no creatures seems a little suicidal. but you got lot of saveing cards so it might work.

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Posted 05 June 2010 at 11:18 as a comment on Bone-Wand Wins

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i would add some of the 1 drop protection spells just to be a bit safer.

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Posted 05 June 2010 at 11:10 as a comment on Take your own life

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interesting, but a little to combo heavy, none of the cards are all the strong on their own.

althow the idea of turning all your enemys monsters into goblins and killing them all off is funny.

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Posted 04 June 2010 at 16:32 as a comment on Darwin would be Proud

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bahh to normal. plus u got like 5 green decks already =P

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Posted 04 June 2010 at 16:27 as a comment on Warcalling

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bone saw?????

other than that i like it. a little to normal but it could be a huge pest to some decks, mainly anything without reach.

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Posted 04 June 2010 at 16:26 as a comment on Airborne Mecha

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booooooooring! to simple, think outside the box. what else could fast mana gain be used for, what could be done in a deck full of monsters who make mana to the point you dont need lands?

surprise me!

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Posted 04 June 2010 at 16:23 as a comment on Mana Madness!!!!

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thx for the positive replys, now i just need to get the cards myself, to bad im so poor =(

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Posted 04 June 2010 at 11:02 as a comment on Auras out the wazu!

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ancestral mask is a good idea, the auratog thing is to but i got a lot of cards in here already dont want to overflow....or do i.

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Posted 04 June 2010 at 11:02 in reply to #68142 on Auras out the wazu!

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but if they just pound on your life in the first 5 or so turns it takes you to get a creature out you will do less damage. however it would work perfect against slower decks.

no trample thow, a chip block could stop all but 1 of your cards.

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Posted 04 June 2010 at 10:51 as a comment on Sneaky sneaky

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well the main idea of the deck is good but only a third of the cards are about the main idea the reast are completely random cards.

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Posted 02 June 2010 at 20:57 as a comment on Land destruct recoil revised

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interesting cards. but i would add something to help you find that card faster besides just sign in blood.

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Posted 02 June 2010 at 20:54 as a comment on Near Death Experience

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