Rentaromon

47 Decks, 114 Comments, 1 Reputation

this deck would be realy confuseing and annoying but it makes itself a huge target so wouldent everyone just attack u?

0
Posted 28 May 2010 at 10:39 as a comment on Kaboom Twister

Permalink

interesting idea. i like it, but i think their are other cards that let you play more lands that you might find usefull, cant think of any off the top of my head thow.

0
Posted 28 May 2010 at 10:27 as a comment on Seismic Moon

Permalink

just throwing every invincible card together does not seem like a good idea for a deck....

0
Posted 20 May 2010 at 15:31 as a comment on indestructible

Permalink

what i said.

0
Posted 05 May 2010 at 14:40 as a comment on Boros Battalion

Permalink

should be good. might get out speededed thow.

0
Posted 05 May 2010 at 14:38 as a comment on Level Up!!!

Permalink

thats my input

0
Posted 05 May 2010 at 14:38 as a comment on B/G Ally Mill

Permalink

remove consume spirit and tendrils they are for pure black only. terremorphic and arcane sanctum are made for decks with 3 or more colors. their are much better choices.

not many black/white cards especially since their are so many good ones.

i dont like it at all.

0
Posted 28 April 2010 at 19:20 as a comment on control bond

Permalink

meh a interesting idea but some cards like the single allie creature and single landfall card dont need to be in their. remove some of the less cost effective cards and the cards that dont match perfectly and it could be a good deck.

0
Posted 27 April 2010 at 20:04 as a comment on Sky Control

Permalink

all the cards are good for a green eldrazi deck, but way to many! also you dont need all the big eldrazi cards just 2 or 3.

0
Posted 22 April 2010 at 20:01 as a comment on Eldrazi

Permalink

looks like a fun deck. i was thinking of makeing a all legend deck to...

0
Posted 20 April 2010 at 12:23 as a comment on samurai

Permalink

i think their are more cards like angels grace you might want to add.

0
Posted 20 April 2010 at 12:17 as a comment on Near-Death Experience

Permalink

exalted is all about attacking, so the walls may throw you off. id sugjest replaceing them with some life gain aura cards, if you keep gaining life their is no point in defending.

0
Posted 19 April 2010 at 11:57 as a comment on Bant Exalted

Permalink

you only have 1 black card. you could easily make this a 2 color deck and make mana much easyer.

0
Posted 19 April 2010 at 11:48 as a comment on 'drazi ramp

Permalink

you only have 1 card to do damage. and its the only red card, i see a problem.

0
Posted 18 April 2010 at 20:49 as a comment on Wall Deck!

Permalink

yah they are not artifacts so this deck may have a problem. but the 'play no cards this turn' cards are sweet.

0
Posted 18 April 2010 at 20:45 as a comment on eldrazi

Permalink

some interesting cards to get your big guys out fast. but still a bit to slow. some cheap creatures to speed up mana would go great.

0
Posted 18 April 2010 at 20:41 as a comment on trial eldrazi deck (please suggest)

Permalink

looks like a fun deck. hard to tell how well it would work from just looking at it.

0
Posted 16 April 2010 at 13:04 as a comment on Arcbound Theme-Deck

Permalink

1 problem... light of sanction dosent stop the damage to YOU.

0
Posted 16 April 2010 at 09:08 as a comment on Artillery Win

Permalink

lol al u did was make a 3 color anti creature except the one you are trying to stop.

0
Posted 16 April 2010 at 08:21 as a comment on bane of titans (anti-eldrazi)

Permalink

wierd to have rafiq and knotvine in a non exalted deck. other than that it looks nasty good.

0
Posted 15 April 2010 at 22:20 as a comment on Holy knights of the forgotten forest.

Permalink

61-80 of 110 items