Rakdos's Return To Standard

by scottymandingo on 12 November 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (6)

Instants (4)


Artifacts (2)

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Deck Description

This deck is designed to make short work of a lot of different threads going on out there.

I know what you're thinking... Slaughter Games in the main? Yes. The first few turns, I'm going to know what I'm up against. If I still don't really know, that's where Thoughtseize and/or Duress comes in handy.

Still need help with the side.

Deck Tags

  • Standard
  • Rakdos
  • Control

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 773 times.

Mana Curve

Mana Symbol Occurrence

0032170

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Rakdos's Return To Standard

Could be wild, if you changed certain things... ...You really need to put Slaughter Games in the sideboard, no matter if you know or not what you're up against, because against aggro decks & some other types of decks, Slaughter Games won't be that useful... ...it is ment to immobilese control decks that run few finishers... ...it's only effective those times.......

3 Thoughtseize is enough, Skullcrack, well, 2 mainboard is ok, but never 3... ...3 Uétimate Price??! Come on!!... ...it's not gonna' be that useful all the time... ...use 1 Price & 1 Doom Blade mainboard & 1-1 sideboard instead along with the Hero's Downfall you are using, tough I'd use 2-3 Dreadbore & 2 Downfall instead.......

In this deck, there is no reason for 25 land... ...well, if you ran 3-4 Mutavault, it would've been reasonable, but not like this...

I think you should use: 3 Lightning Strike, 2 Skullcrack, 3 Mortars, 2 Dreadbore, 2 Downfall, 1 Price, 1 Blade, 3 Thoughtseize, 2 Rakdos's Return, 4 Demon, 2 Dragon, 4 Rat, 2 Connections, 2 Read the Bones, 2 Anger of the Gods... ...(35)...

Land: 4 Blood Crypt, 4 Rakdos Guildgate, 4 Mutavault, 7 Swamp, 6 Mountain... ...25 land, 15 is able to generate black mana & 14 red wich is more than enough... ...& Mutavault is all creature types, so it helps out Pack Rat big time, besides, it's perfect against control, since Sorcery speed wipes don't kill it off.......

Sideboard: 2 Needle, 1 Blade, 1 Price, 1 Dreadbore, 1 Downfall, 1 Anger, 1 Skullcrack, 3 Peak Eruption, 1 Stormbreath Dragon, 1 Rakdos's Return(sideboard against control decks with massive "Revetations" draw), 2 Slaughter Games(or may be 3 & don't use the extra Dreadbore, or Doom Blade, or Skullcrack in the sideboard... ...may be it would be better like this).......


Good luck!..

1
Posted 22 November 2013 at 04:39

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I love you so much... :)

1
Posted 22 November 2013 at 04:47

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I'm occupied, yet alwayes up to some fun... :)

2 Anger in the main only, because if your Pack Rat are small, than it'd kill 'em off, but Mutavault can help with it still... ...you can give your Rats +1 +1 and cast Anger for only 4 mana total, you can even tap Mutavault for itselfe and make it a creature, tough it would die than, because it's 2/2, but if you want your rats to rather survive, than you can do that... ...but Pack Rat as a 4/4 is really easy to obtain without Mutavault, so this won't be a problem... ...that's why it's fine to run a 3rd Anger in the sides.......


Test the deck out, than tell me how does it work out!.. :)

1
Posted 22 November 2013 at 04:55

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