Exalted Army

by SoulSlicer91 on 01 July 2013

Main Deck (65 cards)

Sideboard (15 cards)


Sorceries (2)

Planeswalkers (1)



Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The sideboard just consists of cards that I wanted to put in the deck or were cut from the deck.

Deck Tags

  • Bant

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,559 times.

Mana Curve

Mana Symbol Occurrence

4990017

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Exalted Army

If I were you, I'd lose Akroma, Avacyn and cut down many of your doubles. Increase your low drop exalted and focus on making them unblockable, rather than having them get protection for two colours your opponents might be playing. The faster your exalted can build, the faster your opponent dies.
Things such as Spirit Mantle are a must for this deck, or you could even add in a few Invisible Stalkers. They might not be exalted, but damn it, they are hard to get rid of.
Also, look into Silent Arbiter, rather than Stoic Angel. He makes exalted so much easier!

2
Posted 16 August 2013 at 09:03

Permalink

Changed it around a little using some of your advice, how's it look now? All I play is casual so I'm not too worried about having all the different creatures, although Akroma and Avacyn were a bit much lol.

0
Posted 16 August 2013 at 10:27

Permalink

The only thing I would change around now is your mana. You have WAY more white cards in the deck, rather than multi-coloured. I would put in more seaside chapels, sunpetal groves, and glacial fortresses, that way you can have the white mana, but also still have your multi-mana too. Other than that, if you don't want to increase special lands, I would drop a forest and an island, and put in two plains.
Deck is looking good.

2
Posted 17 August 2013 at 02:27

Permalink

Just played the deck last night after tweaking it and I have to agree with you on the mana, so I just changed that around, how's it look now?

0
Posted 17 August 2013 at 13:46

Permalink

The mana looks like it'll work to me.
The only thing I have a question with now, and I think I know the answer, but I'm going to ask anyway, is why is Elspeth in the deck? Is it because of her final ability? Make things indestructible? If that's the case, then I wouldn't keep her in the deck. If not and you actually use her for other things, such as boosting a creature +3/+3 and giving it flying for a turn or putting out tokens then I'd keep her in.
If the deck isn't exactly centered around a planeswalker, then the planeswalker has a tendency to get in the way and mess up the flow of the deck. I'm not saying that's always the case, but in my experience it's happened. A lot.

0
Posted 19 August 2013 at 04:15

Permalink

Actually i like to use the final ability if i can pull it off, buts she mainly there for her other abilities, tokens combined with sublime archangel gets ridiculous, and the +3/+3 and flying boost is equally useful

1
Posted 19 August 2013 at 04:49

Permalink

Alright, if you actually use Elspeth's other abilities, then the deck looks fine. Great work on making a fully functioning exalted deck. Let me know how it plays when you get to use it next.

0
Posted 19 August 2013 at 04:55

Permalink

Thanks for all the help, the deck wouldn't be nearly complete without your help, and i will definitely post on here the next time i get to run it.

0
Posted 19 August 2013 at 05:21

Permalink